public static void Drawlinestocenter(FoxDraw foxDraw)
 {
     foxDraw.StrokeColor(Colors.BlueViolet);
     foxDraw.DrawLine(10, 10, 262, 175);
     foxDraw.DrawLine(20, 20, 262, 175);
     foxDraw.DrawLine(30, 30, 262, 175);
 }
 public static void GoToCenter(FoxDraw foxDraw, int x, int y)
 {
     {
         foxDraw.StrokeColor(Colors.Cyan);
         for (int i = 1; i < 4; i++)
         {
             foxDraw.DrawLine(x * i, y * i, 260, 175);
         }
     }
 }
Esempio n. 3
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        public static void DrawLines(FoxDraw foxDraw, int x, int y)
        {
            int half = 150;
            //int rei = 0;
            //int full = 300;
            var startPoint = new Point(x, y);
            var endPoint   = new Point(half, half);

            foxDraw.DrawLine(startPoint, endPoint);
            foxDraw.StrokeColor(Colors.Black);
        }
Esempio n. 4
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 public static void DrawLiner(FoxDraw foxDraw)
 {
     foxDraw.StrokeColor(Colors.Green);
     for (int i = 1; i < 4; i++)
     {
         foxDraw.DrawLine((25 + (i * 50)), (50 + (i * 15)), 180, 180);
     }
     // create a line drawing function that takes 2 parameters:
     // the x and y coordinates of the line's starting point
     // and draws a line from that point to the center of the canvas.
     // draw 3 lines with that function.
 }
Esempio n. 5
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        public static void DrawThreeLinesToTheCenter(FoxDraw foxDraw, double xParameter, double yParameter)
        {
            double x1 = xParameter;
            double y1 = yParameter;

            for (int i = 1; i < 4; i++)
            {
                foxDraw.StrokeColor(Colors.Red);
                foxDraw.DrawLine(x1, (y1 + 40), 201, 201);

                x1 += i * 60;
            }
        }
 public static void DrawALineToCenter(FoxDraw foxDraw, int x, int y)
 {
     foxDraw.StrokeColor(Colors.Green);
     foxDraw.DrawLine(x, y, foxDraw.Canvas.Width / 2, foxDraw.Canvas.Height / 2);
 }