public void Overpopulation(int aliveNeighbours)
        {
            var result = Rules.ShouldLive(aliveNeighbours);

            Assert.IsFalse(result);
        }
        public void Resurrection(int aliveNeighbours)
        {
            var result = Rules.ShouldZombiefy(aliveNeighbours);

            Assert.IsTrue(result);
        }
        public void Survive(int aliveNeighbours)
        {
            var result = Rules.ShouldLive(aliveNeighbours);

            Assert.IsTrue(result);
        }