Esempio n. 1
0
        protected override void OnGameStarted()
        {
            if (NetworkClient.Instance.IsHost)
            {
                gameDataManager.Shuffle();
                gameDataManager.DealCardValuesToPlayer(localPlayer, Constants.PLAYER_INITIAL_CARDS);
                gameDataManager.DealCardValuesToPlayer(remotePlayer, Constants.PLAYER_INITIAL_CARDS);

                gameState = GameState.TurnStarted;

                gameDataManager.SetGameState(gameState);
                netCode.ModifyGameData(gameDataManager.EncryptedData());
            }

            cardAnimator.DealDisplayingCards(localPlayer, Constants.PLAYER_INITIAL_CARDS);
            cardAnimator.DealDisplayingCards(remotePlayer, Constants.PLAYER_INITIAL_CARDS);


            //ANIMAL PORTION

            //gameDataManager.ShuffleAnimals();
            Debug.Log("on game started!");
            // gameDataManager.DealAnimalValuesToPlayer(localPlayer, 0);
            // gameDataManager.DealAnimalValuesToPlayer(remotePlayer, 1);

            // //the actual ui portion
            cardAnimator.DealDisplayingAnimalCard(localPlayer, 0);
            cardAnimator.DealDisplayingAnimalCard(remotePlayer, 1);

            gameState = GameState.TurnStarted;
        }
Esempio n. 2
0
        protected override void OnGameStarted()
        {
            if (NetworkClient.Instance.IsHost)
            {
                gameDataManager.Shuffle();
                gameDataManager.DealCardValuesToPlayer(localPlayer, Constants.PLAYER_INITIAL_CARDS);
                gameDataManager.DealCardValuesToPlayer(remotePlayer, Constants.PLAYER_INITIAL_CARDS);

                gameState = GameState.TurnStarted;

                gameDataManager.SetGameState(gameState);
                netCode.ModifyGameData(gameDataManager.EncryptedData());
            }

            cardAnimator.DealDisplayingCards(localPlayer, Constants.PLAYER_INITIAL_CARDS);
            cardAnimator.DealDisplayingCards(remotePlayer, Constants.PLAYER_INITIAL_CARDS);
        }