public Square(Game gamey, int Ex, int Why) { game = gamey; hasMine = false; opened = false; dismantled = false; x = Ex; y = Why; button = new Button(); button.Text = ""; //button.MouseDown += new MouseEventHandler(button_MouseDown); }
// //START GAME // public void StartGame() { ClearFields(); FasterTimer.Start(); pnlButtons.Controls.Clear(); gam = new Game(16, 16, pnlButtons, NormalTimer); ResetTimer(); //if (gam.isGameOver) //{ // //gam.Explode += new EventHandler(gam_Explode); //} }