Esempio n. 1
0
        /// <summary>
        /// Find the innermost enclosing shell EdgeRing containing the argument EdgeRing, if any.
        /// The innermost enclosing ring is the <i>smallest</i> enclosing ring.
        /// The algorithm used depends on the fact that:
        /// ring A contains ring B iff envelope(ring A) contains envelope(ring B).
        /// This routine is only safe to use if the chosen point of the hole
        /// is known to be properly contained in a shell
        /// (which is guaranteed to be the case if the hole does not touch its shell).
        /// </summary>
        /// <param name="shellList"></param>
        /// <param name="testEr"></param>
        /// <returns>Containing EdgeRing, if there is one <br/>
        /// or <value>null</value> if no containing EdgeRing is found.</returns>
        public static EdgeRing FindEdgeRingContaining(EdgeRing testEr, IList <EdgeRing> shellList)
        {
            var testRing = testEr.Ring;
            var testEnv  = testRing.EnvelopeInternal;
            //var testPt = testRing.GetCoordinateN(0);

            EdgeRing minShell    = null;
            Envelope minShellEnv = null;

            foreach (var tryShell in shellList)
            {
                var tryShellRing = tryShell.Ring;
                var tryShellEnv  = tryShellRing.EnvelopeInternal;
                if (minShell != null)
                {
                    minShellEnv = minShell.Ring.EnvelopeInternal;
                }

                // the hole envelope cannot equal the shell envelope
                // (also guards against testing rings against themselves)
                if (tryShellEnv.Equals(testEnv))
                {
                    continue;
                }
                // hole must be contained in shell
                if (!tryShellEnv.Contains(testEnv))
                {
                    continue;
                }

                var testPt      = CoordinateArrays.PointNotInList(testRing.Coordinates, tryShellRing.Coordinates);
                var isContained = PointLocation.IsInRing(testPt, tryShellRing.Coordinates);

                // check if this new containing ring is smaller than the current minimum ring
                if (isContained)
                {
                    if (minShell == null || minShellEnv.Contains(tryShellEnv))
                    {
                        minShell    = tryShell;
                        minShellEnv = minShell.Ring.EnvelopeInternal;
                    }
                }
            }
            return(minShell);
        }
Esempio n. 2
0
        /// <summary>
        /// Updates the included status for currently non-included shells
        /// based on whether they are adjacent to an included shell.
        /// </summary>
        internal void UpdateIncluded()
        {
            if (IsHole)
            {
                return;
            }
            for (int i = 0; i < _deList.Count; i++)
            {
                PolygonizeDirectedEdge de = (PolygonizeDirectedEdge)_deList[i];
                EdgeRing adjShell         = ((PolygonizeDirectedEdge)de.Sym).Ring.Shell;

                if (adjShell != null && adjShell.IsIncludedSet)
                {
                    // adjacent ring has been processed, so set included to inverse of adjacent included
                    IsIncluded = !adjShell.IsIncluded;
                    return;
                }
            }
        }