public void Polygon_DoesContainPointAlongSides()
        {
            //think messes up due to percision error
            List<LineSegment> lineSegments = new List<LineSegment>();
            lineSegments.Add(new LineSegment(Point.MakePointWithInches(0, 2, 3), Point.MakePointWithInches(-3, -2, 0)));
            lineSegments.Add(new LineSegment(Point.MakePointWithInches(-3, -2, 0), Point.MakePointWithInches(1, 1, -1)));
            lineSegments.Add(new LineSegment(Point.MakePointWithInches(1, 1, -1), Point.MakePointWithInches(0, 2, 3)));
            Polygon testPolygon = new Polygon(lineSegments);

            Point pointOn = Point.MakePointWithInches(-1.5, 0, 1.5);
            Point anotherPointOn = Point.MakePointWithInches(.5, 1.5, 1);
            Point pointNotOn = Point.MakePointWithInches(-2, 0, 1.5);

            bool resultOn = testPolygon.DoesContainPointAlongSides(pointOn);
            bool resultAnotherOn = testPolygon.DoesContainPointAlongSides(anotherPointOn);
            bool resultNotOn = testPolygon.DoesContainPointAlongSides(pointNotOn);

            resultOn.Should().BeTrue();
            resultAnotherOn.Should().BeTrue();
            resultNotOn.Should().BeFalse();
        }