/// <summary> /// Create a new COLLAR object. /// </summary> /// <param name="id">Initial value of the ID property.</param> /// <param name="bHID">Initial value of the BHID property.</param> /// <param name="bENCH_ID">Initial value of the BENCH_ID property.</param> /// <param name="lINE_ID">Initial value of the LINE_ID property.</param> /// <param name="hOLE_ID">Initial value of the HOLE_ID property.</param> /// <param name="xCOLLAR">Initial value of the XCOLLAR property.</param> /// <param name="yCOLLAR">Initial value of the YCOLLAR property.</param> /// <param name="zCOLLAR">Initial value of the ZCOLLAR property.</param> /// <param name="eNDDEPTH">Initial value of the ENDDEPTH property.</param> public static COLLAR CreateCOLLAR(global::System.Int32 id, global::System.String bHID, global::System.Int32 bENCH_ID, global::System.Int32 lINE_ID, global::System.Int32 hOLE_ID, global::System.Double xCOLLAR, global::System.Double yCOLLAR, global::System.Double zCOLLAR, global::System.Double eNDDEPTH) { COLLAR cOLLAR = new COLLAR(); cOLLAR.ID = id; cOLLAR.BHID = bHID; cOLLAR.BENCH_ID = bENCH_ID; cOLLAR.LINE_ID = lINE_ID; cOLLAR.HOLE_ID = hOLE_ID; cOLLAR.XCOLLAR = xCOLLAR; cOLLAR.YCOLLAR = yCOLLAR; cOLLAR.ZCOLLAR = zCOLLAR; cOLLAR.ENDDEPTH = eNDDEPTH; return cOLLAR; }
/// <summary> /// Deprecated Method for adding a new object to the COLLAR EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToCOLLAR(COLLAR cOLLAR) { base.AddObject("COLLAR", cOLLAR); }