Esempio n. 1
0
 /// <summary>
 /// Encapsulates a layer attached to a loading thread
 /// </summary>
 /// <param name="devIf"></param>
 /// <param name="position"></param>
 /// <param name="dimensions"></param>
 /// <param name="id"></param>
 /// <param name="dependants"></param>
 /// <param name="dependancies"></param>
 public LoadingLayer(DeviceInterface devIf, Point position, Size dimensions, string id, IResource[] dependants,
                     ISharableResource[] dependancies)
     : base(devIf, position, dimensions, id, dependants, dependancies)
 {
     AddItem(LayoutManager.AlignItem(progressBar = new GUIProgressBar(new Point(0, 0), new Size(200, 20), Color.Blue),
                                     LayoutRules.Positioning.Center, LayoutRules.Positioning.Center));
     progressBar.Progress = 0;
 }
Esempio n. 2
0
 /// <summary>
 /// Encapsulates a layer attached to a loading thread
 /// </summary>
 /// <param name="devIf"></param>
 /// <param name="position"></param>
 /// <param name="dimensions"></param>
 /// <param name="id"></param>
 /// <param name="dependants"></param>
 /// <param name="dependancies"></param>
 public LoadingLayer(DeviceInterface devIf, Point position, Size dimensions, string id, IResource[] dependants,
                     ISharableResource[] dependancies)
     : base(devIf, position, dimensions, id, dependants, dependancies)
 {
     AddItem(LayoutManager.AlignItem(progressBar = new GUIProgressBar(new Point(0, 0), new Size(200, 20), Color.Blue),
                                     LayoutRules.Positioning.Center, LayoutRules.Positioning.Center));
     progressBar.Progress = 0;
 }