public CommonDeviceInterface(int adapter, GraphicsDeviceRequirements baseReq, /*GraphicsDeviceRequirements minReq,*/ string base_path) { this.adapter = adapter; outCaps = GraphicsDeviceCaps.GetAdapterCaps(adapter, baseReq.DeviceType, baseReq.DisplayFormat); //minSettings = GraphicsDeviceSettings.CreateFromRequirements(baseReq, outCaps, minReq); rzManager = new ResourceManager(); rzManager.AddSet(new ResourceSet(GlobalResources)); log = new DirectFileLog(base_path + "general.log"); rzLoader = new RzLoader(); rzLoader.RegisterContentLoader(new ImageContentLoader()); }
public CommonDeviceInterface(int adapter, GraphicsDeviceRequirements baseReq, /*GraphicsDeviceRequirements minReq,*/ string base_path) { this.adapter = adapter; outCaps = GraphicsDeviceCaps.GetAdapterCaps(adapter, baseReq.DeviceType, baseReq.DisplayFormat); //minSettings = GraphicsDeviceSettings.CreateFromRequirements(baseReq, outCaps, minReq); rzManager = new ResourceManager(); rzManager.AddSet(new ResourceSet(GlobalResources)); log = new DirectFileLog(base_path + "general.log"); rzLoader = new RzLoader(); rzLoader.RegisterContentLoader(new ImageContentLoader()); }
public static GraphicsDeviceCaps GetAdapterCaps(int adapter, DeviceType deviceType, Format format) { GraphicsDeviceCaps caps = new GraphicsDeviceCaps(); caps.adapter = adapter; caps.adapterDetails = Manager.Adapters.Default.Information; caps.caps = Manager.GetDeviceCaps(adapter, deviceType); caps.antialiasCaps = new AntiAliasCaps(adapter, deviceType, format); caps.hardwareTnL = caps.caps.DeviceCaps.SupportsHardwareTransformAndLight; caps.vShaderCaps = caps.caps.VertexShaderCaps; caps.vShaderVersion = caps.caps.VertexShaderVersion; caps.pShaderCaps = caps.caps.PixelShaderCaps; caps.pShaderVersion = caps.caps.PixelShaderVersion; return(caps); }
public static GraphicsDeviceCaps GetAdapterCaps(int adapter, DeviceType deviceType, Format format) { GraphicsDeviceCaps caps = new GraphicsDeviceCaps(); caps.adapter = adapter; caps.adapterDetails = Manager.Adapters.Default.Information; caps.caps = Manager.GetDeviceCaps(adapter, deviceType); caps.antialiasCaps = new AntiAliasCaps(adapter, deviceType, format); caps.hardwareTnL = caps.caps.DeviceCaps.SupportsHardwareTransformAndLight; caps.vShaderCaps = caps.caps.VertexShaderCaps; caps.vShaderVersion = caps.caps.VertexShaderVersion; caps.pShaderCaps = caps.caps.PixelShaderCaps; caps.pShaderVersion = caps.caps.PixelShaderVersion; return caps; }
public static GraphicsDeviceSettings CreateFromRequirements(GraphicsDeviceRequirements requirements, GraphicsDeviceCaps caps, GraphicsDeviceRequirements fallbacks, out bool fullyMatchReq) { if (caps == null) { caps = GraphicsDeviceCaps.GetDefaultAdapterCaps(requirements); } GraphicsDeviceSettings settings = new GraphicsDeviceSettings(); settings.adapter = caps.Adapter; Type type = typeof(GraphicsDeviceSettings); GraphicsDeviceCaps.OutputCapsCompatibility reqComp = caps.CheckCompatibility(requirements); GraphicsDeviceCaps.OutputCapsCompatibility fallbackComp = caps.CheckCompatibility(fallbacks); fullyMatchReq = reqComp.FullMatch; // check reqs against caps if (reqComp.SupportDeviceType) { settings.devType = requirements.DeviceType; } else if (fallbackComp.SupportDeviceType) { settings.devType = fallbacks.DeviceType; } else { throw new OutputSettingsException(type.GetProperty("DeviceType"), requirements.DeviceType, null); } if (reqComp.SupportDeviceFormat) { settings.devFormat = requirements.DisplayFormat; } else if (fallbackComp.SupportDeviceFormat) { settings.devFormat = fallbacks.DisplayFormat; } else { throw new OutputSettingsException(type.GetProperty("DeviceFormat"), requirements.DisplayFormat, null); } if (reqComp.SupportDepthFormat) { settings.depthFormat = requirements.DepthFormats[0]; } else if (fallbackComp.SupportDepthFormat) { settings.depthFormat = fallbacks.DepthFormats[0]; } else { throw new OutputSettingsException(type.GetProperty("DepthFormat"), requirements.DepthFormats[0], null); } if (caps.HardwareTnL && requirements.HardwareTnL) { settings.createFlags = CreateFlags.HardwareVertexProcessing; } else if (!requirements.HardwareTnL) { settings.createFlags = CreateFlags.SoftwareVertexProcessing; } else if (!fallbacks.HardwareTnL) { settings.createFlags = CreateFlags.SoftwareVertexProcessing; } else { throw new OutputSettingsException(type.GetProperty("CreateFlags"), requirements.HardwareTnL, null); } if (requirements.MultiSample <= caps.AntiAliasing.MaxSupported) { settings.multisample = requirements.MultiSample; } else if (fallbacks.MultiSample <= caps.AntiAliasing.MaxSupported) { settings.multisample = fallbacks.MultiSample; } else { throw new OutputSettingsException(type.GetProperty("AntiAliasing"), requirements.MultiSample, caps.AntiAliasing.MaxSupported); } return(settings); }
public static GraphicsDeviceSettings CreateFromRequirements(GraphicsDeviceRequirements requirements, GraphicsDeviceCaps caps, GraphicsDeviceRequirements fallbacks, out bool fullyMatchReq) { if (caps == null) caps = GraphicsDeviceCaps.GetDefaultAdapterCaps(requirements); GraphicsDeviceSettings settings = new GraphicsDeviceSettings(); settings.adapter = caps.Adapter; Type type = typeof(GraphicsDeviceSettings); GraphicsDeviceCaps.OutputCapsCompatibility reqComp = caps.CheckCompatibility(requirements); GraphicsDeviceCaps.OutputCapsCompatibility fallbackComp = caps.CheckCompatibility(fallbacks); fullyMatchReq = reqComp.FullMatch; // check reqs against caps if (reqComp.SupportDeviceType) settings.devType = requirements.DeviceType; else if (fallbackComp.SupportDeviceType) settings.devType = fallbacks.DeviceType; else throw new OutputSettingsException(type.GetProperty("DeviceType"), requirements.DeviceType, null); if (reqComp.SupportDeviceFormat) settings.devFormat = requirements.DisplayFormat; else if (fallbackComp.SupportDeviceFormat) settings.devFormat = fallbacks.DisplayFormat; else throw new OutputSettingsException(type.GetProperty("DeviceFormat"), requirements.DisplayFormat, null); if (reqComp.SupportDepthFormat) settings.depthFormat = requirements.DepthFormats[0]; else if (fallbackComp.SupportDepthFormat) settings.depthFormat = fallbacks.DepthFormats[0]; else throw new OutputSettingsException(type.GetProperty("DepthFormat"), requirements.DepthFormats[0], null); if (caps.HardwareTnL && requirements.HardwareTnL) settings.createFlags = CreateFlags.HardwareVertexProcessing; else if (!requirements.HardwareTnL) settings.createFlags = CreateFlags.SoftwareVertexProcessing; else if (!fallbacks.HardwareTnL) settings.createFlags = CreateFlags.SoftwareVertexProcessing; else throw new OutputSettingsException(type.GetProperty("CreateFlags"), requirements.HardwareTnL, null); if (requirements.MultiSample <= caps.AntiAliasing.MaxSupported) settings.multisample = requirements.MultiSample; else if (fallbacks.MultiSample <= caps.AntiAliasing.MaxSupported) settings.multisample = fallbacks.MultiSample; else throw new OutputSettingsException(type.GetProperty("AntiAliasing"), requirements.MultiSample, caps.AntiAliasing.MaxSupported); return settings; }
public RenderingContext3D(Control targetRenderArea, GraphicsProfile profile, CommonDeviceInterface cdi, HashTableSettings localSettings) { isDeviceLost = false; isActive = false; hasFocus = false; this.targetRenderArea = targetRenderArea; outProfile = profile; log = cdi.GeneralLog; presentParams = new PresentParameters(); outCaps = cdi.DeviceCaps; layers = new LayerStack(); InitializeEnvironment(cdi, localSettings); view3D = new RenderingView3DPer(Matrix.Identity, Matrix.Identity); view3D.Near = 0.1f; view3D.Far = 25; int sceneSize = 60; sManager = new GenericSceneManager<SceneEntity>(gDevice, outSettings, new Vector3(sceneSize / 2f, sceneSize / 2f, sceneSize / 2f), sceneSize); }
protected virtual void InitializeEnvironment(CommonDeviceInterface cdi, HashTableSettings localSettings) { // Get device settings if (outCaps == null) outCaps = GraphicsDeviceCaps.GetDefaultAdapterCaps(outProfile.RecommendedVariations[0]); // find first recommended settings with full match bool fullMatch = false; outSettings = GraphicsDeviceSettings.CreateFromRequirements(outProfile.RecommendedVariation, outCaps, outProfile.MinReqs, out fullMatch); // Set up the presentation parameters presentParams.Windowed = outProfile.RecommendedVariations[0].Windowed; presentParams.SwapEffect = SwapEffect.Discard; presentParams.AutoDepthStencilFormat = outSettings.DepthFormat; presentParams.EnableAutoDepthStencil = (outSettings.DepthFormat != DepthFormat.Unknown); presentParams.MultiSample = outSettings.MultiSample; CreateDevice(); devIf = new DeviceInterface(gDevice, cdi, localSettings); gPipeline = new GraphicsPipeline(gDevice); }