Esempio n. 1
0
        /// <summary>
        /// Clone this instance
        /// </summary>
        public override DrawObject Clone()
        {
            DrawPolygon drawPolygon = new DrawPolygon();

            foreach (Point p in this.pointArray)
            {
                drawPolygon.pointArray.Add(p);
            }

            FillDrawObjectFields(drawPolygon);
            return(drawPolygon);
        }
Esempio n. 2
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		/// <summary>
		/// Clone this instance
		/// </summary>
		public override DrawObject Clone()
		{
			DrawPolygon drawPolygon = new DrawPolygon();

			foreach (Point p in this.pointArray)
			{
				drawPolygon.pointArray.Add(p);
			}

			FillDrawObjectFields(drawPolygon);
			return drawPolygon;
		}
Esempio n. 3
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		/// <summary>
		/// Left nouse button is pressed
		/// </summary>
		/// <param name="drawArea"></param>
		/// <param name="e"></param>
		public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
		{
			// Create new polygon, add it to the list
			// and keep reference to it
			Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y));
			if (drawArea.PenType == DrawingPens.PenType.Generic)
				newPolygon = new DrawPolygon(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.LineColor, drawArea.LineWidth);
			else
				newPolygon = new DrawPolygon(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.PenType);
			// Set the minimum distance variable according to current zoom level.
			minDistance = Convert.ToInt32((15 * drawArea.Zoom) * (15 * drawArea.Zoom));

			AddNewObject(drawArea, newPolygon);
			lastX = e.X;
			lastY = e.Y;
		}
Esempio n. 4
0
        /// <summary>
        /// Left nouse button is pressed
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            // Create new polygon, add it to the list
            // and keep reference to it
            Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            if (drawArea.PenType == DrawingPens.PenType.Generic)
            {
                newPolygon = new DrawPolygon(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.LineColor, drawArea.LineWidth);
            }
            else
            {
                newPolygon = new DrawPolygon(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.PenType);
            }
            // Set the minimum distance variable according to current zoom level.
            minDistance = Convert.ToInt32((15 * drawArea.Zoom) * (15 * drawArea.Zoom));

            AddNewObject(drawArea, newPolygon);
            lastX = e.X;
            lastY = e.Y;
        }
Esempio n. 5
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		public override void OnMouseUp(DrawArea drawArea, MouseEventArgs e)
		{
			newPolygon = null;
			base.OnMouseUp(drawArea, e);
		}
Esempio n. 6
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 public override void OnMouseUp(DrawArea drawArea, MouseEventArgs e)
 {
     newPolygon = null;
     base.OnMouseUp(drawArea, e);
 }