static void Main(string[] args) { Zero fxs = new Zero(); Zero fx = new Zero(); Tesla modelS = new Tesla(); List <IElectricVehicle> electricVehicles = new List <IElectricVehicle>() { fx, fxs, modelS }; Console.WriteLine("Electric Vehicles"); foreach (IElectricVehicle ev in electricVehicles) { Console.WriteLine($"{ev.CurrentChargePercentage}"); } foreach (IElectricVehicle ev in electricVehicles) { // This should charge the vehicle to 100% ev.ChargeBattery(); } foreach (IElectricVehicle ev in electricVehicles) { Console.WriteLine($"{ev.CurrentChargePercentage}"); } /***********************************************/ Ram ram = new Ram(); Cessna cessna150 = new Cessna(); List <IGasVehicle> gasVehicles = new List <IGasVehicle>() { ram, cessna150 }; Console.WriteLine("Gas Vehicles"); foreach (IGasVehicle gv in gasVehicles) { Console.WriteLine($"{gv.CurrentTankPercentage}"); } foreach (IGasVehicle gv in gasVehicles) { // This should completely refuel the gas tank gv.RefuelTank(); } foreach (IGasVehicle gv in gasVehicles) { Console.WriteLine($"{gv.CurrentTankPercentage}"); } }
static void Main(string[] args) { // Create an instance of each vehicle Zero zero1 = new Zero(); Tesla tesla1 = new Tesla(); Cessna cessna1 = new Cessna(); Ram ram1 = new Ram(); Zero zero2 = new Zero(); Tesla tesla2 = new Tesla(); Cessna cessna2 = new Cessna(); Ram ram2 = new Ram(); // Define a different value for each vehicle's properties zero1.MainColor = "gray"; zero1.MaximumOccupancy = "1"; zero2.MainColor = "white"; zero2.MaximumOccupancy = "1"; tesla1.MainColor = "red"; tesla1.MaximumOccupancy = "4"; tesla2.MainColor = "blue"; tesla2.MaximumOccupancy = "4"; cessna1.MainColor = "white"; cessna1.MaximumOccupancy = "3"; cessna2.MainColor = "white"; cessna2.MaximumOccupancy = "3"; ram1.MainColor = "black"; ram1.MaximumOccupancy = "4"; ram2.MainColor = "gray"; ram2.MaximumOccupancy = "4"; // Make your vehicle instances perform all three behaviors ram1.Drive(); ram1.Turn("left"); ram1.Stop(); zero1.Drive(); zero1.Turn("right"); zero1.Stop(); cessna1.Drive(); cessna1.Turn("left"); cessna1.Stop(); tesla1.Drive(); tesla1.Turn("right"); tesla1.Stop(); // Make a list of electric vehicles and a list of gas vehicles List <IElectricVehicle> electricVehicles = new List <IElectricVehicle>() { zero1, zero2, tesla1 }; List <IGasVehicle> gasVehicles = new List <IGasVehicle>() { ram1, ram2, cessna1 }; // Instantiate a battery station and a gas station BatteryStation kwikCharge = new BatteryStation(4); GasStation kwikFuel = new GasStation(8); // Have the stations recharge/refuel a list of vehicles kwikCharge.Refuel(electricVehicles); Console.WriteLine(); kwikFuel.Refuel(gasVehicles); }