Esempio n. 1
0
        static void Main(string[] args)
        {
            Zero  fxs    = new Zero();
            Zero  fx     = new Zero();
            Tesla modelS = new Tesla();

            List <IElectricVehicle> electricVehicles = new List <IElectricVehicle>()
            {
                fx,
                fxs,
                modelS
            };

            Console.WriteLine("Electric Vehicles");
            foreach (IElectricVehicle ev in electricVehicles)
            {
                Console.WriteLine($"{ev.CurrentChargePercentage}");
            }

            foreach (IElectricVehicle ev in electricVehicles)
            {
                // This should charge the vehicle to 100%
                ev.ChargeBattery();
            }

            foreach (IElectricVehicle ev in electricVehicles)
            {
                Console.WriteLine($"{ev.CurrentChargePercentage}");
            }

            /***********************************************/

            Ram    ram       = new Ram();
            Cessna cessna150 = new Cessna();

            List <IGasVehicle> gasVehicles = new List <IGasVehicle>()
            {
                ram,
                cessna150
            };

            Console.WriteLine("Gas Vehicles");
            foreach (IGasVehicle gv in gasVehicles)
            {
                Console.WriteLine($"{gv.CurrentTankPercentage}");
            }

            foreach (IGasVehicle gv in gasVehicles)
            {
                // This should completely refuel the gas tank
                gv.RefuelTank();
            }

            foreach (IGasVehicle gv in gasVehicles)
            {
                Console.WriteLine($"{gv.CurrentTankPercentage}");
            }
        }
Esempio n. 2
0
        static void Main(string[] args)
        {
            // Create an instance of each vehicle
            Zero   zero1   = new Zero();
            Tesla  tesla1  = new Tesla();
            Cessna cessna1 = new Cessna();
            Ram    ram1    = new Ram();
            Zero   zero2   = new Zero();
            Tesla  tesla2  = new Tesla();
            Cessna cessna2 = new Cessna();
            Ram    ram2    = new Ram();


            // Define a different value for each vehicle's properties
            zero1.MainColor        = "gray";
            zero1.MaximumOccupancy = "1";
            zero2.MainColor        = "white";
            zero2.MaximumOccupancy = "1";

            tesla1.MainColor        = "red";
            tesla1.MaximumOccupancy = "4";
            tesla2.MainColor        = "blue";
            tesla2.MaximumOccupancy = "4";

            cessna1.MainColor        = "white";
            cessna1.MaximumOccupancy = "3";
            cessna2.MainColor        = "white";
            cessna2.MaximumOccupancy = "3";

            ram1.MainColor        = "black";
            ram1.MaximumOccupancy = "4";
            ram2.MainColor        = "gray";
            ram2.MaximumOccupancy = "4";

            // Make your vehicle instances perform all three behaviors
            ram1.Drive();
            ram1.Turn("left");
            ram1.Stop();

            zero1.Drive();
            zero1.Turn("right");
            zero1.Stop();

            cessna1.Drive();
            cessna1.Turn("left");
            cessna1.Stop();

            tesla1.Drive();
            tesla1.Turn("right");
            tesla1.Stop();

            // Make a list of electric vehicles and a list of gas vehicles
            List <IElectricVehicle> electricVehicles = new List <IElectricVehicle>()
            {
                zero1, zero2, tesla1
            };

            List <IGasVehicle> gasVehicles = new List <IGasVehicle>()
            {
                ram1, ram2, cessna1
            };

            // Instantiate a battery station and a gas station
            BatteryStation kwikCharge = new BatteryStation(4);
            GasStation     kwikFuel   = new GasStation(8);

            // Have the stations recharge/refuel a list of vehicles
            kwikCharge.Refuel(electricVehicles);
            Console.WriteLine();
            kwikFuel.Refuel(gasVehicles);
        }