Esempio n. 1
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        public GridOwner(GridEnforcer ge)
        {
            m_Enforcer = ge;
            m_Logger = new Logger(m_Enforcer.Grid.EntityId.ToString(), "GridOwner");
            log("Loaded into new grid", "ctr");

            // the grid will update ownership later b/c this is initialized with the grid,
            // and the grid doesn't have any blocks yet
            m_OwnerType = OWNER_TYPE.UNOWNED;
            m_FleetID = getFleetID();

            m_Class = ge.Class;
            m_Fleet = getFleet();
            m_Fleet.add(m_Class, ge);
        }
Esempio n. 2
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        /// <summary>
        /// Removes support from a grid given the class it was stored with
        /// </summary>
        private void updateSupportRemoved(int classID, GridEnforcer ge)
        {
            //log("start", "updateSupportRemoved", Logger.severity.TRACE);

            uint c = (uint)classID;
            long eID = ge.Container.Entity.EntityId;
            //log("checking where to remove it from", "updateSupportRemoved", Logger.severity.TRACE);
            if (m_SupportedGrids[c].ContainsKey(eID)) {
                m_SupportedGrids[c].Remove(eID);
                log(String.Format("Removing {0} from supported grids, count now {1}",
                    eID, m_SupportedGrids[c].Count),
                    "updateSupportRemoved", Logger.severity.TRACE);

                // See if there's an unsupported grid. If there's more than 1, select the
                // grid with the highest block count
                if (m_UnsupportedGrids[c].Count > 0) {
                    int highestBlockCount = 0;
                    long highestBlockCountID = 0;
                    foreach (KeyValuePair<long, GridEnforcer> pair in m_UnsupportedGrids[c]) {
                        long gridID = pair.Key;
                        GridEnforcer grid = pair.Value;
                        if (grid.BlockCount > highestBlockCount) {
                            highestBlockCount = grid.BlockCount;
                            highestBlockCountID = grid.Container.Entity.EntityId;
                        }
                    }
                    m_SupportedGrids[c][highestBlockCountID] = m_UnsupportedGrids[c][highestBlockCountID];
                    m_SupportedGrids[c][highestBlockCountID].markSupported(m_FactionId);
                    m_UnsupportedGrids[c].Remove(highestBlockCountID);
                }
            }
            else if (m_UnsupportedGrids[c].ContainsKey(eID)) {
                m_UnsupportedGrids[c].Remove(eID);
                log(String.Format("Removing {0} from unsupported grids, count now {1}",
                    eID, m_UnsupportedGrids[c].Count),
                    "updateSupportRemoved", Logger.severity.TRACE);
            }
        }
Esempio n. 3
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        /// <summary>
        /// Determines whether this fleet is allowed to support this class
        /// Alerts the grid and updates tracking
        /// Returns true if it was supported
        /// </summary>
        private bool updateSupportAdded(GridEnforcer ge)
        {
            HullClass.CLASS hc = ge.Class;
            uint c = (uint)hc;
            long eID = ge.Container.Entity.EntityId;
            //log("adding " + eID + " as " + c, "updateSupportAdded");

            // if we have enough room, support it
            if (canSupportAnother(hc)) {
                log("we have enough room, supporting", "updateSupportAdded");
                m_SupportedGrids[c][eID] = ge;
                ge.markSupported(m_FactionId);
                return true;
            }

            // if we don't, see if it's bigger than one of the supported ones
            foreach (KeyValuePair<long, GridEnforcer> pair in m_SupportedGrids[c]) {
                GridEnforcer supported = pair.Value;

                // it is!
                if (ge.BlockCount > supported.BlockCount) {
                    log("it's larger than one of our supported, supporting", "updateSupportAdded");

                    // remove support from the old supported one
                    log("removing support from " + pair.Key, "updateSupportAdded");
                    m_SupportedGrids[c].Remove(pair.Key);
                    m_UnsupportedGrids[c][pair.Key] = supported;
                    supported.markUnsupported(m_FactionId);

                    // add support to the new
                    log("supporting " + eID, "updateSupportAdded");
                    m_SupportedGrids[c][eID] = ge;
                    ge.markSupported(m_FactionId);

                    return true;
                }

            }

            // if not, mark as unsupported
            log("can't support, marking grid as unsupported", "updateSupportAdded");
            m_UnsupportedGrids[c][eID] = ge;
            ge.markUnsupported(m_FactionId);
            return false;
        }
Esempio n. 4
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        /// <summary>
        /// Returns true if the support has changed
        /// </summary>
        /// <remarks>
        /// We should eventually call this every so often after adding blocks,
        /// perhaps before a GE Violations check, since competition for support is
        /// dependent on block count. Right now it's not called at all.
        /// </remarks>
        /// <param name="ge"></param>
        /// <returns></returns>
        public bool updateSupport(GridEnforcer ge)
        {
            uint c = (uint)ge.Class;
            long eID = ge.Container.Entity.EntityId;
            Dictionary<long, GridEnforcer> supportedGrids = m_SupportedGrids[c];
            Dictionary<long, GridEnforcer> unsupportedGrids = m_UnsupportedGrids[c];

            // if it's a supported
            if (supportedGrids.ContainsKey(eID)) {

                // if we're out of room and there's unsupported grids
                if ((m_Counts[c] > m_Maximums[c]) && unsupportedGrids.Count > 0) {

                    // for any of the unsupported
                    foreach (long unsupportedID in unsupportedGrids.Keys) {
                        GridEnforcer unsupported = unsupportedGrids[unsupportedID];

                        // see it this is smaller
                        if (ge.BlockCount < unsupported.BlockCount) {

                            // change unsupported to supported
                            unsupportedGrids.Remove(unsupportedID);
                            supportedGrids[unsupportedID] = unsupported;
                            unsupported.markSupported(m_FactionId);

                            // change this to unsupported
                            supportedGrids.Remove(eID);
                            unsupportedGrids[eID] = ge;
                            ge.markUnsupported(m_FactionId);

                            return true;
                        }
                    }

                // if it's a unsupported
                } else if (unsupportedGrids.ContainsKey(eID)) {

                    // if we have enough room, support it
                    if (m_Counts[c] < m_Maximums[c]) {
                        unsupportedGrids.Remove(eID);
                        supportedGrids[eID] = ge;
                        ge.markSupported(m_FactionId);
                        return true;
                    }

                    // for any of the unsupported
                    foreach (long supportedID in supportedGrids.Keys) {
                        GridEnforcer supported = supportedGrids[supportedID];

                        // see if it's bigger
                        if (ge.BlockCount > supported.BlockCount) {

                            // remove support from the old
                            supportedGrids.Remove(supportedID);
                            unsupportedGrids[supportedID] = supported;
                            supported.markUnsupported(m_FactionId);

                            // add support to the existing
                            unsupportedGrids.Remove(eID);
                            supportedGrids[eID] = ge;
                            ge.markSupported(m_FactionId);

                            return true;
                        }
                    }
                }
            }

            return false;
        }
Esempio n. 5
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        /// <summary>
        /// Decrements the class count for a given class
        /// </summary>
        /// <param name="c">Class to decrement</param>
        public void remove(HullClass.CLASS c, GridEnforcer ge)
        {
            int classID = (int)c;
            if (m_Counts[classID] > 0) {
                m_Counts[classID] -= 1;
                m_TotalCount--;
            } else {
                log("Error: Decrementing class " + classID + " count, but already 0",
                    "removeClass", Logger.severity.ERROR);
            }

            updateSupportRemoved(classID, ge);
            //debugPrint("remove");
        }
Esempio n. 6
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        /// <summary>
        /// Increments the class count for a given class
        /// </summary>
        /// <param name="c">Class to increment</param>
        public void add(HullClass.CLASS c, GridEnforcer ge)
        {
            log("adding class " + ge.Class, "add", Logger.severity.TRACE);

            int classID = (int)ge.Class;
            //log("m_Counts[classID] is " + m_Counts[classID], "add", Logger.severity.TRACE);

            updateSupportAdded(ge);
            m_Counts[classID] += 1;
            m_TotalCount++;
            //log("m_Counts[classID] is " + m_Counts[classID], "add", Logger.severity.TRACE);

            //debugPrint("add");
        }
Esempio n. 7
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        public void eventCleanupTimerEnd(GridEnforcer ge, DerelictTimer.COMPLETION c)
        {
            //log("start", "eventCleanupTimerEnd", Logger.severity.TRACE);
            if (ge == null)
                return;

            //log("grid exists, getting owner", "eventCleanupTimerEnd", Logger.severity.TRACE);
            GridOwner owner = ge.Owner;
            //log("grid exists, getting owner type", "eventCleanupTimerEnd", Logger.severity.TRACE);
            GridOwner.OWNER_TYPE owner_type = owner.OwnerType;
            //log("grid exists, getting faction", "eventCleanupTimerEnd", Logger.severity.TRACE);
            long gridFactionID = ge.Owner.FactionID;

            //log("determining destinations", "eventCleanupTimerEnd", Logger.severity.TRACE);
            BaseResponse.DEST_TYPE destType = BaseResponse.DEST_TYPE.NONE;
            List<long> Destinations = new List<long>();
            string message = "";

            if (owner_type == GridOwner.OWNER_TYPE.FACTION) {
                destType = BaseResponse.DEST_TYPE.FACTION;
                Destinations.Add(gridFactionID);
                message += "Your faction's ";
            }
            else if (owner_type == GridOwner.OWNER_TYPE.PLAYER) {
                destType = BaseResponse.DEST_TYPE.PLAYER;
                Destinations.Add(ge.Owner.PlayerID);
                message += "Your ";
            }
            else {
                List<long> nearbyPlayers = ge.Grid.getPlayerIDsWithinPlacementRadius();
                if (nearbyPlayers.Count > 0) {
                    destType = BaseResponse.DEST_TYPE.PLAYER;
                    Destinations = nearbyPlayers;
                    message += "Nearby ";
                }
                else {
                    return;
                }
            }

            log("building message", "eventCleanupTimerEnd", Logger.severity.TRACE);
            MyFontEnum font = MyFontEnum.Red;
            if (c == DerelictTimer.COMPLETION.CANCELLED) {
                message += "grid " + ge.Grid.DisplayName + " is now within limits.";
                font = MyFontEnum.Green;
            } else if (c == DerelictTimer.COMPLETION.ELAPSED) {
                message += "grid " + ge.Grid.DisplayName +
                    " had some of its offending blocks removed.";
                font = MyFontEnum.Red;
            }

            log("Sending message", "eventDerelictEnd");
            NotificationResponse noti = new NotificationResponse() {
                NotificationText = message,
                Time = Constants.NotificationMillis,
                Font = font,
                Destination = Destinations,
                DestType = destType
            };
            m_MailMan.send(noti);
        }
Esempio n. 8
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        public void eventPlacementViolation(GridEnforcer ge, GridEnforcer.VIOLATION_TYPE v)
        {
            log("hit", "eventGridViolation");

            // Check for players within the vicinity of the grid, since there's no
            // built-in way to tell who just placed the block
            List<long> players = ge.Grid.getPlayerIDsWithinPlacementRadius();

            if (players.Count <= 0)
                return;

            string message = "";
            if (v == GridEnforcer.VIOLATION_TYPE.TOTAL_BLOCKS)
                message = "No more blocks allowed for this Class";
            else if (v == GridEnforcer.VIOLATION_TYPE.BLOCK_TYPE)
                message = "No more blocks of this type allowed for this Class";
            else if (v == GridEnforcer.VIOLATION_TYPE.TOO_MANY_CLASSIFIERS)
                message = "Only one Hull Classifier allowed";
            else if (v == GridEnforcer.VIOLATION_TYPE.SHOULD_BE_STATIC)
                message = "This classifier is only allowed on Stations";
            else if (v == GridEnforcer.VIOLATION_TYPE.TOO_MANY_OF_CLASS) {
                GridOwner.OWNER_TYPE owner_type = ge.Owner.OwnerType;
                if (owner_type == GridOwner.OWNER_TYPE.UNOWNED) {
                    message = "Take ownership of this grid or it will eventually be removed.";
                }
                else if (owner_type == GridOwner.OWNER_TYPE.PLAYER) {
                    message = "No more ships of this class allowed in this player's fleet. " +
                        "Try joining a faction.";
                } else if (owner_type == GridOwner.OWNER_TYPE.FACTION) {
                    message = "No more ships of this class allowed in this faction's fleet. ";
                }
            }

            log("Sending message", "eventPlacementViolation");
            NotificationResponse noti = new NotificationResponse() {
                NotificationText = message,
                Time = Constants.NotificationMillis,
                Font = MyFontEnum.Red,
                Destination = players,
                DestType = BaseResponse.DEST_TYPE.PLAYER
            };
            m_MailMan.send(noti);
        }
Esempio n. 9
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        public void eventCleanupViolation(GridEnforcer ge, List<GridEnforcer.VIOLATION> violations)
        {
            log("Start", "eventCleanupViolation");
            if (ge == null)
                return;

            log("Determine destination", "eventCleanupViolation");
            GridOwner owner = ge.Owner;
            GridOwner.OWNER_TYPE owner_type = owner.OwnerType;
            long gridFactionID = ge.Owner.FactionID;

            BaseResponse.DEST_TYPE destType = BaseResponse.DEST_TYPE.NONE;
            List<long> Destinations = new List<long>();
            string message = "";

            if (owner_type == GridOwner.OWNER_TYPE.FACTION) {
                destType = BaseResponse.DEST_TYPE.FACTION;
                Destinations.Add(gridFactionID);
                message += "Your faction's ";
            } else if (owner_type == GridOwner.OWNER_TYPE.PLAYER) {
                destType = BaseResponse.DEST_TYPE.PLAYER;
                Destinations.Add(ge.Owner.PlayerID);
                message += "Your ";
            } else {
                List<long> nearbyPlayers = ge.Grid.getPlayerIDsWithinPlacementRadius();
                if (nearbyPlayers.Count > 0) {
                    destType = BaseResponse.DEST_TYPE.PLAYER;
                    Destinations = nearbyPlayers;
                    message += "Nearby unowned ";
                } else {
                    return;
                }
            }

            message += "grid '" + ge.Grid.DisplayName + "' ";

            log("Build violations message", "eventCleanupViolation");
            if (violations != null) {
                message += "is violating: ";

                foreach (GridEnforcer.VIOLATION violation in violations)
                    message += violation.Name + ": " + violation.Count + "/" +
                        violation.Limit + " ";

                message += " and ";
            }

            log("Build time message", "eventCleanupViolation");
            int secondsUntilCleanup = ge.TimeUntilCleanup;

            message += "will have some blocks removed in " +
                Utility.prettySeconds(secondsUntilCleanup);

            // send
            log("Sending message", "eventDerelictStart");
            NotificationResponse noti = new NotificationResponse() {
                NotificationText = message,
                Time = Constants.NotificationMillis,
                Font = MyFontEnum.Red,
                Destination = Destinations,
                DestType = destType
            };
            m_MailMan.send(noti);
        }
Esempio n. 10
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        public void eventCleanupTimerStart(GridEnforcer ge, int secondsRemaining)
        {
            if (ge == null)
                return;

            GridOwner owner = ge.Owner;
            GridOwner.OWNER_TYPE owner_type = owner.OwnerType;
            long gridFactionID = ge.Owner.FactionID;

            BaseResponse.DEST_TYPE destType = BaseResponse.DEST_TYPE.NONE;
            List<long> Destinations = new List<long>();
            string message = "";

            if (owner_type == GridOwner.OWNER_TYPE.FACTION) {
                destType = BaseResponse.DEST_TYPE.FACTION;
                Destinations.Add(gridFactionID);
                message += "Your faction's ";
            }
            else if (owner_type == GridOwner.OWNER_TYPE.PLAYER) {
                destType = BaseResponse.DEST_TYPE.PLAYER;
                Destinations.Add(ge.Owner.PlayerID);
                message += "Your ";
            }
            else {
                List<long> nearbyPlayers = ge.Grid.getPlayerIDsWithinPlacementRadius();
                if (nearbyPlayers.Count > 0) {
                    destType = BaseResponse.DEST_TYPE.PLAYER;
                    Destinations = nearbyPlayers;
                    message += "Nearby ";
                }
                else {
                    return;
                }
            }
            log("msg details built", "eventCleanupTimerStart", Logger.severity.TRACE);

            // build notification
            message += "grid " + ge.Grid.DisplayName +
                " will have some of its offending blocks removed in " +
                Utility.prettySeconds(secondsRemaining);

            log("msg built, building noti", "eventDerelictStart");
            NotificationResponse noti = new NotificationResponse() {
                NotificationText = message,
                Time = Constants.NotificationMillis,
                Font = MyFontEnum.Red,
                Destination = Destinations,
                DestType = destType
            };
            log("notification built, sending message", "eventDerelictStart");
            m_MailMan.send(noti);
            log("Msg sent", "eventDerelictStart");
        }
Esempio n. 11
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 public void Close()
 {
     log("", "Close");
     try {
         m_Fleet.remove(m_Class, m_Enforcer);
         StateTracker.getInstance().removeFleetIfEmpty(m_FleetID, m_OwnerType);
     } catch (NullReferenceException e) {
         log("Error: " + e, "Close", Logger.severity.ERROR);
     }
     m_Fleet = null;
     m_Enforcer = null;
     m_Logger = null;
 }