protected void OnLoadRes(string name, object obj) { //Debug.Log(string.Format("<color=0x66FF44>name={0} obj={1}</color>", name, obj)); WarRes.AddPrefab(name, obj); redLoaded++; if (redLoaded >= resCount && isLoaded == false) { isLoaded = true; War.signal.PreloadComplete(); } }
public static void OnPreloadFile(string filename, System.Object obj) { WarRes.AddPrefab(filename, obj); }