public override void OnEnter()
        {
            m_DeltaTime = 0f;
            BattleCardManager.Instance.CreateCard(m_Manager.GetBattlePlayer().GetBattleRoundData().troopData.otherMembers);
            BattleType battleType = Games.CharacterLogic.Obj_MyselfPlayer.GetMe().battleType;

            if (battleType == BattleType.PVP || battleType == BattleType.WORLD_BOSS || battleType == BattleType.QxzbPvP ||
                (battleType == BattleType.PVE && m_Manager.GetBattlePlayer().RoundCounter == 3) ||
                (battleType == BattleType.CHONG_LOU && m_Manager.GetBattlePlayer().GetBattleRoundData().ChonglouLast))
            {
                //BOSS出场
                AudioManager.Instance.PlayEffectSound(SoundResource.SoundRes.battle_boss.ToString(), false, 0, Obj_MyselfPlayer.GetMe().acceleration);
            }
            if (Obj_MyselfPlayer.GetMe().battleType == BattleType.WORLD_BOSS)
            {
                BattleSlot[] battleSlots = BattleCardManager.Instance.BattleSlotArray[BattleCardType.E_BATTLE_CARD_TYPE_OTHER];
                foreach (BattleSlot bs in battleSlots)
                {
                    if (bs.Battle_Card != null)
                    {
                        bs.SetCurHp(Obj_MyselfPlayer.GetMe().worldBossHpBeginBattle, false);
                    }
                }
            }
        }
Esempio n. 2
0
 public override void OnEnter()
 {
     m_DeltaTime = 0f;
     battleType  = Obj_MyselfPlayer.GetMe().battleType;
     if (m_Manager.GetBattlePlayer().GetBattleRoundData().isWin&& battleType == BattleType.CHONG_LOU)
     {
         //显示本楼层奖励页面
         //免费复活死亡卡牌
         int money   = Obj_MyselfPlayer.GetMe().pataRoundRewardMoney;
         int yuanbao = Obj_MyselfPlayer.GetMe().pataRoundRewardYuanbao;
         BattleUI.Instacne.ChonglouReword.GetComponent <ChonglouReword>().Display(money, yuanbao);
         m_TotalTime = 3.0f;
     }
 }
Esempio n. 3
0
        public override void OnEnter()
        {
            m_DeltaTime = 0f;

            BattleCardManager.Instance.DestroyAllBuffs(BattleCardType.E_BATTLE_CARD_TYPE_SELF);
            Obj_MyselfPlayer.GetMe().RemoveFriendFromBattleArray();

            m_AccelerateBtn.SetActive(false);
            m_AutoForwardBtn.SetActive(false);

            Time.timeScale = 1f;
            m_Manager.GetBattlePlayer().GetBattleRoundData().isPlayed = true;

            if (!Obj_MyselfPlayer.GetMe().battleData.isWin)
            {
                //播放失败音效
                AudioManager.Instance.PlayEffectSound(SoundResource.SoundRes.battle_lose.ToString());
                m_BattleResult.SetActive(true);
                m_BattleResult.GetComponent <BattleResult>().ShowResult(false);
                BattleCardManager.Instance.DestroyCard(BattleCardType.E_BATTLE_CARD_TYPE_OTHER);
            }
            else
            {
                //播放胜利音效
                AudioManager.Instance.PlayEffectSound(SoundResource.SoundRes.battle_win.ToString());
                m_BattleResult.SetActive(true);
                m_BattleResult.GetComponent <BattleResult>().ShowResult(true);
            }
        }
Esempio n. 4
0
        public override void OnEnter()
        {
            m_DeltaTime = 0f;
            //增加的世界boss 和 重楼的处理在哪里?
            if (Obj_MyselfPlayer.GetMe().battleType == BattleType.PVE && !Obj_MyselfPlayer.GetMe().isGuideBattle)
            {
                //合全技提示
                string key         = "heti_" + Obj_MyselfPlayer.GetMe().accountID + "_" + Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID;
                int    is_shown    = PlayerPrefs.GetInt(key, 0);
                bool   heti_notice = TableManager.GetCopydetailByID(Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID).HetiNotice == 1 ? true : false;
                if (is_shown != 1 && heti_notice)
                {
                    GameObject heti_prompt_asset = Resources.Load("Widgets/HeTiPromptUI", typeof(GameObject)) as GameObject;
                    GameObject heti_prompt       = GameObject.Instantiate(heti_prompt_asset) as GameObject;
                    GameObject anchor            = GameObject.Find("UI Root (2D)/Camera/Anchor/Panel/Anchor/Panel-Top");
                    heti_prompt.transform.parent        = anchor.transform;
                    heti_prompt.transform.localPosition = new Vector3(156f, 328f, -20);
                    heti_prompt.transform.localScale    = new Vector3(0.6f, 0.6f, 0.6f);
                    heti_prompt.SetActive(false);
                    m_HetiPromptWidget = heti_prompt;
                    PlayerPrefs.SetInt(key, 1);
                    Debug.Log("Load Widgets/HeTiPromptUI");
                }

                //副本前提示
                key      = "copy_front_" + Obj_MyselfPlayer.GetMe().accountID + "_" + Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID;
                is_shown = PlayerPrefs.GetInt(key, 0);
                int copy_text = TableManager.GetCopydetailByID(Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID).FontText;
                if (is_shown != 1 && copy_text != -1)
                {
                    GameObject copy_prompt_asset = Resources.Load("Widgets/CopyPromptUI", typeof(GameObject)) as GameObject;
                    GameObject copy_prompt       = GameObject.Instantiate(copy_prompt_asset) as GameObject;
                    GameObject anchor            = GameObject.Find("UI Root (2D)/Camera/Anchor/Panel/Anchor/Panel-Top");
                    copy_prompt.transform.parent        = anchor.transform;
                    copy_prompt.transform.localPosition = new Vector3(267f, -93f, -20f);
                    copy_prompt.transform.localScale    = new Vector3(1f, 1f, 1f);
                    copy_prompt.SetActive(false);
                    m_CopyPromptWidget = copy_prompt;
                    Debug.Log("Load Windows/CopyPromptUI");
                }
            }

            //创建卡牌
            BattleCardManager.Instance.CreateCard(m_Manager.GetBattlePlayer().GetBattleRoundData().troopData.selfMembers);
            //世界boss进去时的血量需要特殊初始化
        }
Esempio n. 5
0
        public override void OnEnter()
        {
            m_TurnCounter     = 0;
            m_StepCounter     = 0;
            m_BattleRoundData = m_Manager.GetBattlePlayer().GetBattleRoundData();
            //m_BattleActionBagList = m_Manager.GetBattlePlayer().BattleReportReader(m_BattleRoundData);
            m_CurAttackCard = null;
            m_CurActionBag  = null;
            Obj_MyselfPlayer.GetMe().reviveCount = 0;

            BattleCardManager.Instance.MakeCardInBattling();
        }
Esempio n. 6
0
        public override void OnEnter()
        {
            m_DeltaTime = 0f;
            m_TotalTime = 2f;
            AudioManager.Instance.PlayEffectSound(SoundResource.SoundRes.battle_phase.ToString(), Obj_MyselfPlayer.GetMe().acceleration);
            BattleType battleType = Games.CharacterLogic.Obj_MyselfPlayer.GetMe().battleType;

            switch (battleType)
            {
            case BattleType.PVE:
                switch (m_Manager.GetBattlePlayer().RoundCounter)
                {
                case 1:
                    m_RoundTip_1.SetActive(true);
                    m_RoundTip_1.GetComponent <Animation>().Play();
                    break;

                case 2:
                    m_RoundTip_2.SetActive(true);
                    m_RoundTip_2.GetComponent <Animation>().Play();
                    break;

                case 3:
                    m_RoundTip_3.SetActive(true);
                    m_RoundTip_3.GetComponent <Animation>().Play();
                    break;
                }
                break;

            case BattleType.PVP:
            case BattleType.QxzbPvP:
                m_RoundTip_PVP.SetActive(true);
                m_RoundTip_PVP.GetComponent <Animation>().Play();
                break;

            case BattleType.WORLD_BOSS:
                //是世界boss开始战斗动画
                m_RoundTip_PVP.SetActive(true);
                m_RoundTip_PVP.GetComponent <Animation>().Play();
                break;

            case BattleType.CHONG_LOU:
                m_TotalTime = 0.1f;
                break;
            }
        }
        public override void OnEnter()
        {
            m_DeltaTime = 0f;

            //for guide
            if (Obj_MyselfPlayer.GetMe().isLastBattleNotFinish&& !GuideManager.Instance.isEnd())
            {
                Obj_MyselfPlayer.GetMe().isLastBattleNotFinish = false;
            }
            //end


            if (Obj_MyselfPlayer.GetMe().isGuideBattle)
            {
                Obj_MyselfPlayer.GetMe().battleData.isPlayed = false;
                Obj_MyselfPlayer.GetMe().isGuideBattle = false;
                GuideManager.Instance.FinishedStep(GuideManager.GUIDE_STEP.FIRST_COPY);
                Obj_MyselfPlayer.GetMe().OnBattleEnd();
                //LoadingSliderKit.AsycLoadScene(Utils.UI_NAME_main);
                GameManager.Instance.LoadLevel(Utils.UI_NAME_Login);
            }
            else
            {
                switch (Obj_MyselfPlayer.GetMe().battleType)
                {
                case BattleType.PVE:
                    if (m_Manager.GetBattlePlayer().GetBattleRoundData().isWin)
                    {
                        //副本后提示
                        string key       = "copy_back_" + Obj_MyselfPlayer.GetMe().accountID + "_" + Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID;
                        int    is_shown  = PlayerPrefs.GetInt(key, 0);
                        int    copy_text = TableManager.GetCopydetailByID(Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID).BackText;
                        if (is_shown != 1 && copy_text != -1)
                        {
                            GameObject copy_prompt_asset = Resources.Load("Widgets/CopyPromptUI", typeof(GameObject)) as GameObject;
                            GameObject copy_prompt       = GameObject.Instantiate(copy_prompt_asset) as GameObject;
                            GameObject anchor            = GameObject.Find("UI Root (2D)/Camera/Anchor/Panel/Anchor/Panel-Top");
                            copy_prompt.transform.parent        = anchor.transform;
                            copy_prompt.transform.localPosition = new Vector3(267f, -93f, -20f);
                            copy_prompt.transform.localScale    = new Vector3(1f, 1f, 1f);
                            copy_prompt.SetActive(false);
                            m_CopyPromptWidget = copy_prompt;
                            Debug.Log("Load Windows/CopyPromptUI");
                        }

                        if (m_CopyPromptWidget != null)
                        {
                            TroopMember trmbr = m_Manager.GetBattlePlayer().GetBattleRoundData().FindCardByGUID(Obj_MyselfPlayer.GetMe().teamMemberArray[0]);
                            m_CopyPromptWidget.GetComponent <CopyPromptUI>().Show(Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID, false, trmbr.cardID);

                            m_TotalTime = 10f;
                        }
                        else
                        {
                            NetworkSender.Instance().ClearBattleData(OnClearDataRet, Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID);
                        }
                    }
                    else
                    {
                        NetworkSender.Instance().ClearBattleData(OnClearDataRet, Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID);
                    }
                    break;

                case BattleType.PVP:
                case BattleType.QxzbPvP:
                    Obj_MyselfPlayer.GetMe().OnBattleEnd();
                    //LoadingSliderKit.AsycLoadScene(Utils.UI_NAME_main);
                    GameManager.Instance.LoadLevel(Utils.UI_NAME_main);
                    break;

                case BattleType.WORLD_BOSS:
                    Obj_MyselfPlayer.GetMe().SetUserBaseData(Obj_MyselfPlayer.GetMe().battleData.pbBaseData);
                    NetworkSender.Instance().RequestWorldBossInfo(OnClearDataRet);
                    break;

                case BattleType.CHONG_LOU:
                    NetworkSender.Instance().ClearPataBattleData(OnClearDataRet);
                    break;
                }
            }
        }