public void SelectBoardAction(Game game) { var theGame = new Gameplay(); ConsoleKey key = Console.ReadKey(true).Key; switch (key) { case ConsoleKey.C: theGame.Play(game, true); break; } }
private void SelectGameAction(Game game, ConsoleKey key) { var theGame = new Gameplay(); switch (key) { case ConsoleKey.S: theGame.SaveGame(game); break; case ConsoleKey.W: SelectBoard(game); break; case ConsoleKey.Escape: Environment.Exit(0); break; } }
private static void SelectAction(ConsoleKey key) { var gameplay = new Gameplay(); switch (key) { case ConsoleKey.D1: Game newGame = gameplay.NewGame(); gameplay.Play(newGame, false); break; case ConsoleKey.D2: Game game = gameplay.LoadGame(); gameplay.Play(game, false); break; case ConsoleKey.D3: case ConsoleKey.Escape: break; default: Console.Clear(); ShowMenu(); break; } }
public void Init() { gameplay = new Gameplay(); }