Esempio n. 1
0
 public void OnEnable(SerializedObject textureBaker)
 {
     _init(textureBaker);
     if (editorStyles == null)
     {
         editorStyles = new MB_EditorStyles();
     }
     editorStyles.Init();
 }
        private void Init(SerializedObject mb)
        {
            meshBaker                 = mb;
            objsToMesh                = meshBaker.FindProperty("objsToMesh");
            combiner                  = meshBaker.FindProperty("_meshCombiner");
            outputOptions             = combiner.FindPropertyRelative("_outputOption");
            useObjsToMeshFromTexBaker = meshBaker.FindProperty("useObjsToMeshFromTexBaker");
            textureBakeResults        = combiner.FindPropertyRelative("_textureBakeResults");
            mesh           = combiner.FindPropertyRelative("_mesh");
            sortOrderAxis  = meshBaker.FindProperty("sortAxis");
            settingsHolder = combiner.FindPropertyRelative("_settingsHolder");

            meshBakerSettingsThis = new MeshCombineSettingEditor();
            meshBakerSettingsThis.OnEnable(combiner, meshBaker);
            editorStyles.Init();
        }
Esempio n. 3
0
 private void _InitCommon(SerializedProperty combiner)
 {
     renderType         = combiner.FindPropertyRelative("_renderType");
     lightmappingOption = combiner.FindPropertyRelative("_lightmapOption");
     doNorm             = combiner.FindPropertyRelative("_doNorm");
     doTan         = combiner.FindPropertyRelative("_doTan");
     doUV          = combiner.FindPropertyRelative("_doUV");
     doUV3         = combiner.FindPropertyRelative("_doUV3");
     doUV4         = combiner.FindPropertyRelative("_doUV4");
     doCol         = combiner.FindPropertyRelative("_doCol");
     doBlendShapes = combiner.FindPropertyRelative("_doBlendShapes");
     uv2OutputParamsPackingMargin = combiner.FindPropertyRelative("_uv2UnwrappingParamsPackMargin");
     uv2OutputParamsHardAngle     = combiner.FindPropertyRelative("_uv2UnwrappingParamsHardAngle");
     centerMeshToBoundsCenter     = combiner.FindPropertyRelative("_recenterVertsToBoundsCenter");
     optimizeAfterBake            = combiner.FindPropertyRelative("_optimizeAfterBake");
     editorStyles.Init();
 }