public HeroPowerPortret(HeroPortret p) { parent = p; center = parent.center; parent.Controls.Add(this); MouseUp += HeroPowerPortret_MouseUp; }
public CardPortret(ControlCenter cc, Card c) { center = cc; card = c; DoubleBuffered = true; MouseUp += CardPortret_MouseUp; BackColor = ColorUnselected; }
public HandControl(ControlCenter c, bool APlayer) { IsAPlayer = APlayer; center = c; game = center.game; center.parent.Controls.Add(this); //center.game.OnStart += loadHand; loadme(); }
public HeroPortret(ControlCenter c, bool isA) { center = c; IsA = isA; center.game.OnStart += loadHeroes; powerC = new HeroPowerPortret(this); DoubleBuffered = true; center.parent.Controls.Add(this); MouseUp += HeroPortret_MouseUp; }
public GamingForm(GameInstance g) { CheckForIllegalCrossThreadCalls = false; KeyPreview = true; StartPosition = FormStartPosition.CenterScreen; FormBorderStyle = FormBorderStyle.FixedToolWindow; Size = new Size(1300, 700); center = new ControlCenter(g, this); center.boardC.Location = BoardControl.StdLocation(center.boardC); center.HeroA.Location = HeroPortret.DefaultLocation(center.HeroA); center.HeroB.Location = HeroPortret.DefaultLocation(center.HeroB); center.AHand.Location = HandControl.StdLocation(center.AHand, false); center.BHand.Location = HandControl.StdLocation(center.BHand, true); center.endButt.Location = EndTurnButton.StdLocation(center.endButt); Load += StdForm_Load; }