Esempio n. 1
0
        public void InitSocket()
        {
            ServerConfig serverConfig = new ServerConfig();

            serverConfig.Port         = 8090;
            serverConfig.Mode         = SocketMode.Tcp;
            serverConfig.TextEncoding = "UTF-8";

            if (!_GameServer.Setup(serverConfig))
            {
                Console.WriteLine("Server Serup 失败");
                return;
            }
            Console.WriteLine("Server Serup");

            if (!_GameServer.Start())
            {
                Console.WriteLine("Server Start 失败");
                return;
            }
            Console.WriteLine("Server Start");


            _GameServer.NewSessionConnected += _GameServer_NewSessionConnected;

            //   _GameServer.NewMessageReceived += _GameServer_NewMessageReceived;
            _GameServer.SessionClosed += _GameServer_SessionClosed;
        }