Esempio n. 1
0
        public static void runStoryBoards()
        {
            long currentTicks = StoryBoardEx.getMyTimer();

            StoryBoardEx.LastRunStoryTicks = currentTicks;
            List <StoryBoardEx> list = new List <StoryBoardEx>();

            foreach (StoryBoardEx sb in StoryBoardEx.StoryBoardDict.Values)
            {
                list.Add(sb);
            }
            for (int i = 0; i < list.Count; i++)
            {
                StoryBoardEx sb = list[i];
                if (null != sb)
                {
                    sb.Run(currentTicks);
                }
            }
        }
Esempio n. 2
0
        public bool Start(Monster obj, List <ANode> path, double movingSpeedPerFrame, int cellSize)
        {
            bool result;

            if (this._Started)
            {
                result = false;
            }
            else
            {
                this._OrigMovingSpeedPerFrame = movingSpeedPerFrame;
                this._MovingSpeedPerFrame     = movingSpeedPerFrame;
                this._MovingObj      = obj;
                this._LastRunTicks   = StoryBoardEx.getMyTimer();
                this._CellSize       = cellSize;
                this._PathIndex      = 0;
                this._Path           = path;
                this._CompletedState = false;
                this._Started        = true;
                result = true;
            }
            return(result);
        }