GameObject create_icon(StrawberrySingleScore _score, GameSettings.WinCondition _win){
		GameObject obj = GameObject.Instantiate(prefab);
		var component = obj.GetComponent<ScoreStrawberrySingleView>();
		component.strawberry = _score;
		component.win = _win;
		obj.transform.SetParent(place_icons_here, false);
		return obj;
	}
		public StrawberrySingleScore copy_from(StrawberrySingleScore that){
			ripeness = that.ripeness;
			weight = that.weight;
			return this;
		}