WriteVarint() public method

public WriteVarint ( int value ) : void
value int
return void
Esempio n. 1
0
 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.Write(this.Unknown0);
     serializer.WriteVarint(this.Unknown1);
     serializer.Write(this.Unknown2);
     serializer.Write(this.Unknown3);
     serializer.Write(this.Unknown4);
     serializer.Write(this.Unknown5);
     serializer.Write(this.Unknown6);
     serializer.Write(this.Unknown7);
     serializer.Write(this.Unknown8);
     serializer.Write((byte)Unknown9.Length);
     for (int i = 0; i < Unknown9.Length; i++)
     {
         serializer.WriteVarint(Unknown9[i]);
     }
     serializer.WriteUtf16String(this.Unknown10);
     serializer.WriteUtf16String(this.Unknown11);
     serializer.Write(this.Unknown12);
     serializer.Write(this.Unknown13);
     serializer.Write((byte)Unknown25.Length);
     for (int i = 0; i < Unknown25.Length; i++)
     {
         Unknown25[i].Serialize(serializer);
     }
     serializer.Write(this.Unknown26);
     serializer.Write(this.Unknown27);
 }
Esempio n. 2
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.WriteVarint(this.Unknown0);
     serializer.WriteVarint(this.Unknown1);
     serializer.WriteVarint(this.Unknown2);
 }
Esempio n. 3
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.Write(this.Unknown0);
     serializer.WriteVarint(this.Unknown1);
     serializer.Write(this.Unknown2);
     serializer.WriteVarint(this.Unknown3);
     serializer.Write((byte)Unknown4.Length);
     for (int i = 0; i < Unknown4.Length; i++)
     {
         serializer.Write(Unknown4[i]);
     }
     serializer.Write(this.Unknown5);
     serializer.WriteVarint(this.Unknown6);
     serializer.Write(this.Unknown7);
     serializer.Write(this.Unknown8);
     serializer.Write(this.Unknown9);
     serializer.Write(this.Unknown10);
     serializer.Write(this.Unknown11);
     for (int i = 0; i < this.Unknown12.Length; i++)
     {
         serializer.Write(this.Unknown12[i]);
     }
     serializer.Write(this.Unknown13);
 }
Esempio n. 4
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.WriteVarint(this.Unknown0);
     serializer.WriteVarint(this.Unknown1);
     serializer.WriteVarint(this.Unknown2);
     serializer.WriteUtf16String(this.Unknown3);
     serializer.Write(this.Unknown4);
     serializer.Write(this.Unknown5);
     serializer.Write(this.Unknown6);
     serializer.WriteUtf16String(this.Unknown7);
     for (int i = 0; i < this.Unknown8.Length; i++)
     {
         serializer.WriteVarint(this.Unknown8[i]);
     }
     serializer.Write((byte)Unknown9.Length);
     for (int i = 0; i < Unknown9.Length; i++)
     {
         serializer.WriteVarint(Unknown9[i]);
     }
     serializer.Write((byte)Unknown10.Length);
     for (int i = 0; i < Unknown10.Length; i++)
     {
         serializer.Write(Unknown10[i]);
     }
     serializer.Write((byte)Unknown11.Length);
     for (int i = 0; i < Unknown11.Length; i++)
     {
         serializer.WriteVarint(Unknown11[i]);
     }
 }
Esempio n. 5
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.Write(this.Unknown0);
     serializer.WriteVarint(this.Unknown1);
     serializer.Write(this.Unknown2);
     serializer.WriteVarint(this.Unknown3);
     serializer.Write((byte)Unknown4.Length);
     for (int i = 0; i < Unknown4.Length; i++)
     {
         serializer.Write(Unknown4[i]);
     }
     serializer.Write(this.Unknown5);
     serializer.WriteVarint(this.Unknown6);
     serializer.Write(this.Unknown7.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown7.IsPresent)
     {
         serializer.Write(this.Unknown7.Value);
     }
     serializer.Write(this.Unknown8);
     serializer.Write(this.Unknown9);
     serializer.Write(this.Unknown10);
     serializer.Write(this.Unknown11);
     serializer.Write(this.Unknown12);
     serializer.Write(this.Unknown13);
 }
Esempio n. 6
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.WriteVarint(this.Unknown0);
     serializer.WriteVarint(this.Unknown1);
     serializer.WriteVarint(this.Unknown2);
     serializer.Write(this.Unknown3);
     serializer.WriteUtf16String(this.Unknown4);
 }
Esempio n. 7
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.WriteVarint(this.Unknown0);
     serializer.Write((byte)Unknown1.Length);
     for (int i = 0; i < Unknown1.Length; i++)
     {
         serializer.WriteVarint(Unknown1[i]);
     }
 }
Esempio n. 8
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.WriteVarint(this.Unknown0);
     serializer.WriteVarint(this.Unknown1);
     serializer.Write(this.Unknown2);
     serializer.Write(this.Unknown3);
     serializer.Write(this.Unknown4);
     serializer.WriteVarint(this.Unknown5);
     serializer.Write(this.Unknown6);
     serializer.Write(this.Unknown7);
     serializer.WriteVarint(this.Unknown8);
 }
Esempio n. 9
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.WriteVarint(this.Unknown0);
     serializer.Write(this.Unknown1);
     serializer.WriteVarint(this.Unknown2);
     serializer.WriteUtf16String(this.Unknown3);
     serializer.Write((ushort)Unknown4.Length);
     for (int i = 0; i < Unknown4.Length; i++)
     {
         serializer.Write(Unknown4[i]);
     }
 }
Esempio n. 10
0
 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.Write(this.Unknown0);
     serializer.WriteVarint(this.Unknown1);
     serializer.Write(this.Unknown2);
     serializer.WriteVarint(this.Unknown3);
     serializer.Write((byte)Unknown4.Length);
     for (int i = 0; i < Unknown4.Length; i++)
     {
         serializer.Write(Unknown4[i]);
     }
     serializer.Write(this.Unknown5);
     serializer.WriteVarint(this.Unknown6);
     serializer.Write(this.Unknown7);
     serializer.Write(this.Unknown8);
     serializer.Write(this.Unknown9.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown9.IsPresent)
     {
         serializer.Write(this.Unknown9.Value);
     }
     serializer.Write(this.Unknown10);
     serializer.WriteVarint(this.Unknown11);
     serializer.Write(this.Unknown17.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown17.IsPresent)
     {
         this.Unknown17.Value.Serialize(serializer);
     }
     serializer.Write(this.Unknown18.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown18.IsPresent)
     {
         serializer.Write(this.Unknown18.Value);
     }
     serializer.Write(this.Unknown19.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown19.IsPresent)
     {
         serializer.Write(this.Unknown19.Value);
     }
     serializer.Write(this.Unknown23.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown23.IsPresent)
     {
         this.Unknown23.Value.Serialize(serializer);
     }
     serializer.WriteUtf16String(this.Unknown24);
     serializer.Write(this.Unknown25.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown25.IsPresent)
     {
         serializer.Write(this.Unknown25.Value);
     }
 }
Esempio n. 11
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.WriteVarint(this.Unknown0);
     serializer.Write(this.Unknown1);
     serializer.Write(this.Unknown2);
     serializer.WriteVarint(this.Unknown3);
     serializer.WriteVarint(this.Unknown4);
     serializer.WriteVarint(this.Unknown5);
     serializer.WriteVarint(this.Unknown6);
     serializer.WriteVarint(this.Unknown7);
     serializer.WriteVarint(this.Unknown8);
     for (int i = 0; i < this.Unknown9.Length; i++)
     {
         serializer.Write(this.Unknown9[i]);
     }
     serializer.Write((byte)Unknown16.Length);
     for (int i = 0; i < Unknown16.Length; i++)
     {
         Unknown16[i].Serialize(serializer);
     }
     for (int i = 0; i < this.Unknown17.Length; i++)
     {
         serializer.Write(this.Unknown17[i]);
     }
 }
Esempio n. 12
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.Write((ushort)Unknown0.Length);
     for (int i = 0; i < Unknown0.Length; i++)
     {
         serializer.WriteVarint(Unknown0[i]);
     }
 }
Esempio n. 13
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.WriteVarint(this.Unknown0);
     serializer.Write(this.Unknown1);
     for (int i = 0; i < this.Unknown6.Length; i++)
     {
         this.Unknown6[i].Serialize(serializer);
     }
 }
Esempio n. 14
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.WriteVarint(this.Unknown0);
     for (int i = 0; i < this.Unknown1.Length; i++)
     {
         serializer.Write(this.Unknown1[i]);
     }
     serializer.Write(this.Unknown2);
     serializer.Write(this.Unknown3);
     serializer.Write(this.Unknown4);
 }
Esempio n. 15
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.WriteVarint(this.Unknown0);
     serializer.WriteVarint(this.Unknown1);
     serializer.WriteVarint(this.Unknown2);
     serializer.Write(this.Unknown3);
     serializer.Write(this.Unknown4);
     serializer.WriteVarint(this.Unknown5);
     serializer.WriteVarint(this.Unknown6);
     serializer.WriteVarint(this.Unknown7);
     serializer.WriteVarint(this.Unknown8);
     serializer.Write(this.Unknown9);
     serializer.WriteVarint(this.Unknown10);
     serializer.WriteVarint(this.Unknown11);
     serializer.WriteUtf16String(this.Unknown12);
     serializer.WriteUtf16String(this.Unknown13);
     serializer.WriteUtf16String(this.Unknown14);
 }
Esempio n. 16
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.WriteVarint(this.Unknown0);
     serializer.Write(this.Unknown1);
     serializer.WriteVarint(this.Unknown2);
     serializer.WriteVarint(this.Unknown3);
     serializer.WriteVarint(this.Unknown4);
     serializer.WriteVarint(this.Unknown5);
     serializer.WriteVarint(this.Unknown6);
     serializer.Write((byte)Unknown10.Length);
     for (int i = 0; i < Unknown10.Length; i++)
     {
         Unknown10[i].Serialize(serializer);
     }
     serializer.Write(this.Unknown11.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown11.IsPresent)
     {
         serializer.WriteVarint(this.Unknown11.Value);
     }
     serializer.Write(this.Unknown12.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown12.IsPresent)
     {
         serializer.Write(this.Unknown12.Value);
     }
     serializer.Write(this.Unknown13.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown13.IsPresent)
     {
         serializer.Write(this.Unknown13.Value);
     }
     serializer.Write(this.Unknown14.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown14.IsPresent)
     {
         serializer.WriteVarint(this.Unknown14.Value);
     }
     serializer.Write(this.Unknown15.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown15.IsPresent)
     {
         serializer.Write(this.Unknown15.Value);
     }
     serializer.Write(this.Unknown22.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown22.IsPresent)
     {
         this.Unknown22.Value.Serialize(serializer);
     }
     serializer.Write(this.Unknown23.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown23.IsPresent)
     {
         serializer.WriteVarint(this.Unknown23.Value);
     }
     serializer.Write(this.Unknown24.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown24.IsPresent)
     {
         serializer.WriteVarint(this.Unknown24.Value);
     }
 }
Esempio n. 17
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.WriteVarint(this.Unknown0);
     serializer.WriteUtf16String(this.Unknown1);
     serializer.Write(this.Unknown2);
     serializer.Write(this.Unknown7.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown7.IsPresent)
     {
         this.Unknown7.Value.Serialize(serializer);
     }
     serializer.Write(this.Unknown13.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown13.IsPresent)
     {
         this.Unknown13.Value.Serialize(serializer);
     }
 }
Esempio n. 18
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 public void Serialize(Serializer serializer)
 {
     serializer.WriteVarint(this.Unknown6);
     serializer.Write(this.Unknown7);
     serializer.WriteUtf16String(this.Unknown8);
     serializer.Write(this.Unknown9);
 }
Esempio n. 19
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 public void Serialize(Serializer serializer)
 {
     serializer.WriteVarint(this.Unknown15);
     serializer.WriteVarint(this.Unknown16);
     serializer.Write(this.Unknown17.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown17.IsPresent)
     {
         serializer.Write(this.Unknown17.Value);
     }
 }
Esempio n. 20
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(this.Unknown17);
     serializer.Write(this.Unknown18);
     serializer.WriteVarint(this.Unknown19);
     serializer.WriteVarint(this.Unknown20);
     serializer.Write(this.Unknown21);
 }
Esempio n. 21
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 public void Serialize(Serializer serializer)
 {
     serializer.WriteVarint(this.Unknown8);
     serializer.Write(this.Unknown9);
 }
Esempio n. 22
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(this.Unknown2);
     serializer.Write(this.Unknown3);
     serializer.WriteVarint(this.Unknown4);
 }
Esempio n. 23
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(this.Unknown11);
     serializer.Write(this.Unknown12);
     serializer.WriteVarint(this.Unknown13);
     serializer.WriteVarint(this.Unknown14);
     serializer.WriteVarint(this.Unknown15);
 }
Esempio n. 24
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 public void Serialize(Serializer serializer)
 {
     serializer.WriteUtf16String(this.Unknown3);
     serializer.WriteVarint(this.Unknown4);
     serializer.Write((byte)Unknown10.Length);
     for (int i = 0; i < Unknown10.Length; i++)
     {
         Unknown10[i].Serialize(serializer);
     }
 }
Esempio n. 25
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 public void Serialize(Serializer serializer)
 {
     serializer.Write(this.Unknown15);
     serializer.Write(this.Unknown16);
     serializer.WriteVarint(this.Unknown17);
     serializer.WriteVarint(this.Unknown18);
     serializer.WriteVarint(this.Unknown19);
     serializer.WriteVarint(this.Unknown20);
     serializer.Write((byte)Unknown24.Length);
     for (int i = 0; i < Unknown24.Length; i++)
     {
         Unknown24[i].Serialize(serializer);
     }
 }