Esempio n. 1
0
 static void Main(string[] args)
 {
     Console.WriteLine("Server started.");
     var settings = LoadSettings("Settings.txt");
     GameStateServer gameState = new GameStateServer(settings.Map);
     Communicator communicator = new Communicator(settings.ServerPort, settings.ServerConnectionPort, gameState);
     Console.ReadKey();
     System.Threading.Thread.Sleep(5000);
 }
Esempio n. 2
0
 public static void CreateInstance(GameStateServer gameState)
 {
     Instance = new GameLogic(gameState);
 }
Esempio n. 3
0
 private GameLogic(GameStateServer gameState)
 {
     _gameState = gameState;
     Initialize(gameState.Level);
 }