void ICmpInitializable.OnShutdown(Component.ShutdownContext context)
		{
			if (context == ShutdownContext.Deactivate && DualityApp.ExecContext != DualityApp.ExecutionContext.Editor)
			{
				if (instance == this) instance = null;
				DualityApp.Keyboard.KeyDown -= this.Keyboard_KeyDown;
			}
		}
		void ICmpInitializable.OnInit(Component.InitContext context)
		{
			if (context == InitContext.Activate && DualityApp.ExecContext != DualityApp.ExecutionContext.Editor)
			{
				instance = this;
				Player.Score = 0;
				DualityApp.Keyboard.KeyDown += this.Keyboard_KeyDown;
			}
		}