protected override void OnInit(object userData) { base.OnInit(userData); m_PoseRoleData = userData as PoseRoleData; if (m_PoseRoleData == null) { Log.Error("PoseRole data is invalid."); return; } }
protected override void OnInit(object userData) { base.OnInit(userData); m_PoseRoleData = userData as PoseRoleData; if (m_PoseRoleData == null) { Log.Error("PoseRole data is invalid."); return; } m_Animator = CachedTransform.GetComponent <Animator>(); }
private void InitData() { m_WarriorData = new PoseRoleData(GameEntry.Entity.GenerateTempSerialId(), m_WarriorTypeId); m_MasterData = new PoseRoleData(GameEntry.Entity.GenerateTempSerialId(), m_MasterTypeId); m_ShooterData = new PoseRoleData(GameEntry.Entity.GenerateTempSerialId(), m_ShooterTypeId); }
public static void ShowPoseRole(this EntityComponent entityComponent, PoseRoleData data) { entityComponent.ShowEntity(typeof(PoseRole), data); }
private void InitData() { m_WarriorData = new PoseRoleData(GameEntry.Entity.GenerateTempSerialId(), 10001, ProfessionType.Warrior); m_MasterData = new PoseRoleData(GameEntry.Entity.GenerateTempSerialId(), 10002, ProfessionType.Master); m_ShooterData = new PoseRoleData(GameEntry.Entity.GenerateTempSerialId(), 10003, ProfessionType.Shoooter); }