Esempio n. 1
0
        /// <summary>
        /// Gets the MonsterGroup for the given map.
        /// Creates one if it doesn't exist yet.
        /// </summary>
        public static MonstersGroup Get(Map theMap)
        {
            var group = theMap.FindGroup <MonstersGroup>();

            if (group == null)
            {
                group = new MonstersGroup(theMap);
            }
            return(group);
        }
Esempio n. 2
0
        public static Group Read(Map theMap, string name, MyData.Reader reader)
        {
            Types type = (Types)reader.UInt(name + "_type");

            Group g = null;

            switch (type)
            {
            case Types.PlayerChars:
                g = new Groups.PlayerGroup(theMap);
                break;

            case Types.Monsters:
                g = new Groups.MonstersGroup(theMap);
                break;

            default: throw new NotImplementedException(type.ToString());
            }

            reader.Structure(g, name + "_value");
            return(g);
        }