public void ShouldAddCash()
 {
     var p = new Player();
     var startingCash = p.Cash;
     p.AddCash(10);
     Assert.IsTrue(p.Cash == (startingCash + 10));
 }
 public void ShouldAffordAffordableEquipment()
 {
     var p = new Player();
     var s = new Sword();
     if (p.Cash < s.Price)
     {
         p.AddCash(s.Price);
     }
     Assert.IsTrue(EquipmentHelper.CanAffordEquipment(p, s));
 }