static public int get_BlackBoardDatas(IntPtr l) { try { GameFramework.BlackBoard self = (GameFramework.BlackBoard)checkSelf(l); pushValue(l, true); pushValue(l, self.BlackBoardDatas); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int Reset(IntPtr l) { try { GameFramework.BlackBoard self = (GameFramework.BlackBoard)checkSelf(l); self.Reset(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { GameFramework.BlackBoard o; o = new GameFramework.BlackBoard(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_IsGameOver(IntPtr l) { try { GameFramework.BlackBoard self = (GameFramework.BlackBoard)checkSelf(l); bool v; checkType(l, 2, out v); self.IsGameOver = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int SetVariable(IntPtr l) { try { GameFramework.BlackBoard self = (GameFramework.BlackBoard)checkSelf(l); System.String a1; checkType(l, 2, out a1); System.Object a2; checkType(l, 3, out a2); self.SetVariable(a1, a2); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }