animationparameter([start_time]) { float(name,val); int(name,val); bool(name,val); trigger(name,val); };
Inheritance: AbstractSkillTriger
        protected override ISkillTriger OnClone()
        {
            AnimationParameterTriger triger = new AnimationParameterTriger();

            triger.m_Params = new Dictionary <string, object>(m_Params);
            return(triger);
        }
 protected override ISkillTriger OnClone()
 {
     AnimationParameterTriger triger = new AnimationParameterTriger();
     triger.m_Params = new Dictionary<string, object>(m_Params);
     return triger;
 }