Esempio n. 1
0
        /// <summary>
        /// 填充 PhotonDebugReturn 事件。
        /// </summary>
        /// <param name="e">内部事件。</param>
        /// <returns>PhotonDebugReturn 事件。</returns>
        public PhotonDebugReturnEventArgs Fill(GameFramework.Photon.PhotonDebugReturnEventArgs e)
        {
            PhotonChannel = e.PhotonChannel;
            DebugLevel    = e.DebugLevel;
            Message       = e.Message;

            return(this);
        }
Esempio n. 2
0
 private void OnPhotonDebugReturn(object sender, GameFramework.Photon.PhotonDebugReturnEventArgs e)
 {
     m_EventComponent.Fire(this, ReferencePool.Acquire <PhotonDebugReturnEventArgs>().Fill(e));
 }