Esempio n. 1
0
        public AboutScene(Game game,
                          SpriteBatch spriteBatch,
                          Texture2D menuBackground) : base(game)
        {
            specialFont = game.Content.Load <SpriteFont>("Fonts/SpecialFont");

            title          = new StringComponent(game, spriteBatch, specialFont, Vector2.Zero, "", Color.White);
            title.Message  = "PROG 2370\nGame Programming with Data Structure\n";
            title.Position = new Vector2(Shared.stage.X / 5, Shared.stage.Y / 4);

            this.Components.Add(title);
            creators          = new StringComponent(game, spriteBatch, specialFont, Vector2.Zero, "", Color.White);
            creators.Message  = "\nCreated by\n - Ezatullah Rafie \n - Keum Ji Kim";
            creators.Position = new Vector2(Shared.stage.X / 5, Shared.stage.Y * 3 / 5);
            this.Components.Add(creators);

            this.spriteBatch    = spriteBatch;
            this.menuBackground = menuBackground;
        }
        public HighScoreScene(Game game, SpriteBatch spriteBatch, Texture2D menuBackground) : base(game)
        {
            this.spriteBatch = spriteBatch;
            fontHigh         = game.Content.Load <SpriteFont>("Fonts/HighlightFont");
            for (int i = 0; i < 5; i++)
            {
                temp        += (i + 1).ToString();
                highScore[i] = new StringComponent(game, spriteBatch, fontHigh, new Vector2(100, 200 + 100 * i), "", Color.Yellow);
                //highScore[i].Message = $"{i+1} - {Shared.playerArr[i]} : {Shared.scoreArr[i]} \n";
                this.Components.Add(highScore[i]);
            }

            this.menuBackground = menuBackground;

            loadScore      = ScoreManager.Load();
            this.scoreFont = game.Content.Load <SpriteFont>("Fonts/RegularFont");
            //playScene = new PlayScene(game, spriteBatch, song, background, 1);
            //if (playScene.IsOver == true)
            //{
            //    this.score = playScene.Score;
            //}
        }