private void BuildTree(ref TreeViewItem parentTree, IQuest parentAsset) { this.treeItems.Add(parentAsset.GetInstanceID(), parentTree); IQuestEditor editor = this.databaseQuestsEditor.questsEditors[parentAsset.GetInstanceID()]; parentTree.displayName = editor.GetInternalName(); parentTree.icon = editor.GetIcon(); IQuest[] childrenAssets = parentAsset.children.ToArray(); for (int i = 0; i < childrenAssets.Length; ++i) { IQuest childAsset = childrenAssets[i]; if (childAsset == null) { continue; } int childAssetID = childAsset.GetInstanceID(); int depth = parentTree.depth + 1; TreeViewItem childTree = new TreeViewItem(childAssetID, depth, "Loading..."); if (!this.databaseQuestsEditor.questsEditors.ContainsKey(childAssetID)) { Debug.LogError("No IQuest Editor found with instanceID: " + childAssetID); continue; } this.BuildTree(ref childTree, childAsset); parentTree.AddChild(childTree); } }
public static void AddElement(DatabaseQuestsEditor databaseQuestsEditor) { List <int> selections = new List <int> { databaseQuestsEditor.editorRoot.target.GetInstanceID() }; List <int> nextSelections = new List <int>(); if (databaseQuestsEditor.questsTree.HasSelection()) { selections = new List <int>(databaseQuestsEditor.questsTree.GetSelection()); } for (int i = 0; i < selections.Count; ++i) { int selectionID = selections[i]; IQuest instance = databaseQuestsEditor.InstanceIDToObject(selectionID); Task itemInstance = databaseQuestsEditor.CreateItem <Task>(); nextSelections.Add(itemInstance.GetInstanceID()); if (instance != null && instance.GetType() == typeof(Quest) && databaseQuestsEditor.questsEditors.ContainsKey(instance.GetInstanceID())) { databaseQuestsEditor.questsEditors[instance.GetInstanceID()].AddChild( itemInstance, (IQuest)instance ); } else if (instance != null && instance.GetType() == typeof(Task) && databaseQuestsEditor.questsEditors.ContainsKey(instance.GetInstanceID())) { databaseQuestsEditor.questsEditors[instance.GetInstanceID()].AddChild( itemInstance, (IQuest)instance ); } else { Debug.LogError("Unknown type: " + instance.GetType()); } databaseQuestsEditor.questsEditors.Add( itemInstance.GetInstanceID(), IQuestEditor.CreateEditor(itemInstance) ); databaseQuestsEditor.questsTree.Reload(); databaseQuestsEditor.serializedObject.ApplyModifiedProperties(); databaseQuestsEditor.serializedObject.Update(); } databaseQuestsEditor.questsTree.SetFocusAndEnsureSelectedItem(); databaseQuestsEditor.questsTree.SetSelection(nextSelections, TreeViewSelectionOptions.RevealAndFrame); }
private void DeleteItems(List <int> items) { if (items == null || items.Count == 0) { return; } for (int i = 0; i < items.Count; ++i) { int selectionID = items[i]; IQuest instance = this.InstanceIDToObject(selectionID); if (instance == null) { continue; } List <int> childrenIDs = new List <int>(); for (int j = 0; j < instance.children.Count; ++j) { childrenIDs.Add(instance.children[j].GetInstanceID()); } this.DeleteItems(childrenIDs); instance.parent.children.Remove(instance); this.questsInstances.Remove(instance.GetInstanceID()); int spListCount = this.spList.arraySize; for (int j = spListCount - 1; j >= 0; --j) { SerializedProperty property = this.spList.GetArrayElementAtIndex(j); if (property.objectReferenceValue == null || property.objectReferenceValue.GetInstanceID() == instance.GetInstanceID()) { this.spList.RemoveFromObjectArrayAt(j); } } serializedObject.ApplyModifiedPropertiesWithoutUndo(); serializedObject.Update(); if (instance.reactions != null) { string path = AssetDatabase.GetAssetPath(instance.reactions.gameObject); AssetDatabase.DeleteAsset(path); } DestroyImmediate(instance, true); } }
public static void AddElement(DatabaseQuestsEditor databaseQuestsEditor) { List <int> selections = new List <int> { databaseQuestsEditor.editorRoot.target.GetInstanceID() }; List <int> nextSelections = new List <int>(); if (databaseQuestsEditor.questsTree.HasSelection()) { selections = new List <int>(databaseQuestsEditor.questsTree.GetSelection()); } int selectionID = QuestsTreeView.ROOT_ID; if (selections.Count == 1) { selectionID = selections[0]; } IQuest instance = databaseQuestsEditor.InstanceIDToObject(selectionID); Quest itemInstance = databaseQuestsEditor.CreateItem <Quest>(); nextSelections = new List <int>() { itemInstance.GetInstanceID() }; if (instance != null && instance.GetType() == typeof(Quest)) { databaseQuestsEditor.questsEditors[instance.GetInstanceID()].AddSibling( itemInstance, (IQuest)instance, selectionID ); } else { Quests rootInstance = databaseQuestsEditor.databaseQuests.quests; databaseQuestsEditor.editorRoot.AddChild( itemInstance, rootInstance ); } databaseQuestsEditor.questsEditors.Add( itemInstance.GetInstanceID(), IQuestEditor.CreateEditor(itemInstance) ); databaseQuestsEditor.questsTree.Reload(); databaseQuestsEditor.serializedObject.ApplyModifiedPropertiesWithoutUndo(); databaseQuestsEditor.serializedObject.Update(); databaseQuestsEditor.questsTree.SetFocusAndEnsureSelectedItem(); databaseQuestsEditor.questsTree.SetSelection( nextSelections, TreeViewSelectionOptions.RevealAndFrame ); }
// INITIALIZE: ---------------------------------------------------------------------------- private void OnEnable() { if (target == null || serializedObject == null) { return; } this.databaseQuests = (DatabaseQuests)this.target; this.spQuests = serializedObject.FindProperty(PROP_QUESTS); this.spList = serializedObject.FindProperty(PROP_LIST); this.spSettings = serializedObject.FindProperty(PROP_SETTINGS); if (this.spQuests.objectReferenceValue == null) { this.spQuests.objectReferenceValue = QuestUtilities.GetQuestsRoot(); serializedObject.ApplyModifiedPropertiesWithoutUndo(); serializedObject.Update(); } Quests quests = (Quests)this.spQuests.objectReferenceValue; this.questsInstances = new Dictionary <int, IQuest>(); this.questsInstances.Add(QuestsTreeView.ROOT_ID, quests); this.editorRoot = IQuestEditor.CreateEditor(quests); this.questsEditors = new Dictionary <int, IQuestEditor>(); this.questsEditors.Add(quests.GetInstanceID(), this.editorRoot); for (int i = 0; i < this.databaseQuests.list.Count; ++i) { IQuest item = this.databaseQuests.list[i]; if (!this.questsInstances.ContainsKey(item.GetInstanceID())) { this.questsInstances.Add(item.GetInstanceID(), item); } IQuestEditor editor = IQuestEditor.CreateEditor(item); this.questsEditors.Add(item.GetInstanceID(), editor); } this.questsTree = new QuestsTreeView(this.databaseQuests.questsTreeState, this); this.searchField = new SearchField(); this.searchField.downOrUpArrowKeyPressed += this.questsTree.SetFocusAndEnsureSelectedItem; }