// EXECUTABLE: ---------------------------------------------------------------------------- public override bool InstantExecute(GameObject target, IAction[] actions, int index) { if (this.item.item == null) { return(true); } SelectedItemUI.Select(this.item.item.uuid); return(true); }
// EXECUTABLE: ---------------------------------------------------------------------------- public override bool InstantExecute(GameObject target, IAction[] actions, int index) { SelectedItemUI.Deselect(); return(true); }