public override string OnUpdate(Keyboard keyboard, Mouse mouse, GameCore.Timing.Timer timer) { if (!Bingo.instance.TopMost) { Bingo.instance.TopMost = true; } switch (loadingPart) // "...Loading Sounds..." { case 0: lblAction.Text = "...Loading Sounds..."; break; case 1: mediaObjs.LoadFile("Sounds.txt"); lblAction.Text = "...Loading Fonts..."; break; case 2: mediaObjs.LoadFile("Fonts.txt"); lblAction.Text = "...Loading Animations..."; break; case 3: mediaObjs.LoadFile("Animations.txt"); lblAction.Text = "...Loading Bitmaps..."; break; case 4: mediaObjs.LoadFile("Bitmaps.txt"); lblAction.Text = "...Loading Main State..."; break; case 5: stateMachine.Add(new StateMain()); break; /* * case 6: stateMachine.Add(new StateTitle()); lblAction.Text = "...Loading PIN State..."; * break; * case 7: stateMachine.Add(new StatePIN()); lblAction.Text = "...Loading Main State..."; * break; * case 8: stateMachine.Add(new StateDemo()); lblAction.Text = "...Loading Attraction State..."; * break; * case 9: stateMachine.Add(new StateAttraction()); lblAction.Text = "...Loading Game Menu State..."; * break; * case 10: stateMachine.Add(new StateGameMenu()); * break; */ default: { return("Main"); } } loadingPart++; guiManager.Update(keyboard, mouse, timer); return("NoChange"); }
void updateTransitions(Keyboard keyboard, Mouse mouse, GameCore.Timing.Timer timer) { if (!transitionDone) { almTransDelay.Update(timer.DeltaTimeMS); if (freeTabsMode) { if (almTransDelay.Check(Alarm.CheckType.RESET)) { picMainBackGround.Alpha -= 0.04f; picMainOverlay.Alpha += 0.04f; if (picMainBackGround.Alpha <= 0f && picMainOverlay.Alpha >= 1f) { picMainBackGround.Visible = false; picMainOverlay.Visible = true; transitionDone = true; } } } else { if (almTransDelay.Check(Alarm.CheckType.RESET)) { picMainBackGround.Alpha += 0.04f; picMainOverlay.Alpha -= 0.04f; if (picMainBackGround.Alpha >= 1f && picMainOverlay.Alpha <= 0f) { picMainBackGround.Visible = true; picMainOverlay.Visible = false; transitionDone = true; } } } } }
public override string OnUpdate(Keyboard keyboard, Mouse mouse, GameCore.Timing.Timer timer) { guiManager.Update(keyboard, mouse, timer); currentState.OnUpdate(keyboard, mouse, timer); //calculate cost from controls... costForReveal = TabPrices[tabPricesIdx]; if (odoBalance.Value != pinBalance) { odoBalance.Value = pinBalance; } lblWon.Text = wonAmount.ToString("C"); lblCost.Text = (freeTabsMode)?"Bonus":costForReveal.ToString("C"); updateTransitions(keyboard, mouse, timer); if (totalWinSign.active == false && totalWinSign.phase == 1) { almTotalWinSign.Update(timer.DeltaTimeMS); if (almTotalWinSign.Check(Alarm.CheckType.RESET)) { totalWinSign.endAnimation(); } } //update free tabs meters... if (freeTabsMode) { odoFreeTabs.Value = freeTabsBalance; btnRevealAll.Enable = btnContinue.Enable = false; } else { almMeterCycle.Update(timer.DeltaTimeMS); if (almMeterCycle.Check(Alarm.CheckType.RESET)) { do { curFreeTabsCycle++; if (curFreeTabsCycle >= Definitions.freeTabsPayTable.Length) { curFreeTabsCycle = 0; } } while (!Definitions.freeTabsPayTable[curFreeTabsCycle].isCherry); //lblFreeTabsNo.Text = scatters[curFreeTabsCycle].scatters.ToString(); lblFreeTabs.Text = " X " + Definitions.freeTabsPayTable[curFreeTabsCycle].repeatitions.ToString() + "\r\n" + Definitions.freeTabsPayTable[curFreeTabsCycle].FreeTabs.ToString() + " tabs"; } } if (Bingo.singleton.localSettings.IsSpin) { for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { if (SpinningReelAnims[i, j] != null) { if (SpinningReelAnims[i, j].IsPlaying()) { if (i < 2) { if (SpinningReelAnims[i + 1, j] == null && SpinningReelAnims[i, j].GetFrame() > 3) { SpinReel(i + 1); } if (SpinningReelAnims[i, j].GetFrame() > 2 && !iconsView.HideCol[i, j]) { iconsView.HideCol[i, j] = true; } } else { if (SpinningReelAnims[i, j].GetFrame() > 2 && !iconsView.HideCol[i, j]) { iconsView.HideCol[i, j] = true; } } } else { iconsView.HideCol[i, j] = false; Animations.Remove(SpinningReelAnims[i, j]); if (reelSpinning[i, j]) { reelSpinning[i, j] = false; if (soundsOn) { Sounds.reelStop.Stop(true); Sounds.reelStop.Play(false, true); if (i == 2) { Sounds.reelSpin.Stop(true); } } } } } } } } return(""); }
/// <summary> /// Updates the card test for card Presses if state is set to selecting /// </summary> /// <param name="mouse">current Mouse object</param> /// <param name="timer">current Timer Object</param> protected override void OnUpdate(GameCore.Input.Keyboard keyboard, GameCore.Input.Mouse mouse, GameCore.Timing.Timer timer) { if (!Active) { return; } almDelay.Update(timer.DeltaTimeMS); if (almDelay.Check(Alarm.CheckType.RESET)) { if (objValue != curValue) { if (StateMain.singleton.soundsOn) { StateMain.singleton.Sounds.odoTick.Play(false, true); } if (Math.Abs(objValue - curValue) < Math.Abs(step)) { curValue = objValue; } else { curValue += step; } } txtCounter.Text = curValue.ToString(format); if (txtCounter.Text == "") { txtCounter.Text = "0"; } } }
/// <summary> /// Updates the card test for card Presses if state is set to selecting /// </summary> /// <param name="mouse">current Mouse object</param> /// <param name="timer">current Timer Object</param> protected override void OnUpdate(GameCore.Input.Keyboard keyboard, GameCore.Input.Mouse mouse, GameCore.Timing.Timer timer) { if (status == iconStatus.Concealed) { if (Released && (StateMain.singleton.currentState == StateMain.singleton.stPlay || StateMain.singleton.currentState == StateMain.singleton.stCredit)) { //if (StateMain.singleton.soundsOn) //{ // StateMain.singleton.Sounds.iconReveal.Stop(true); // StateMain.singleton.Sounds.iconReveal.Play(false, true); //} //Reveal(); //if(!((StPlay)StateMain.singleton.stPlay).autoReveal) //StateMain.singleton.saveRecoveryRecord(); //every icon should be updated... } } else if (status == iconStatus.Revealing) { almCoverAnim.Update(timer.DeltaTimeMS); if (almCoverAnim.Check(Alarm.CheckType.RESET)) { coverAnimFrame++; if (coverAnimFrame >= Definitions.CoverAnimationFrames) { IconsView.singleton.iconsRevealed++; status = iconStatus.Revealed; } } } }
/// <summary> /// Updates the card test for card Presses if state is set to selecting /// </summary> /// <param name="mouse">current Mouse object</param> /// <param name="timer">current Timer Object</param> protected override void OnUpdate(GameCore.Input.Keyboard keyboard, GameCore.Input.Mouse mouse, GameCore.Timing.Timer timer) { foreach (Icon icon in icons) { icon.Update(keyboard, mouse, timer); } foreach (AnimatedLabel anim in StateMain.singleton.Animations) { anim.Update(keyboard, mouse, timer); } if (StateMain.singleton.currentState == StateMain.singleton.stWin && (((StPlay)StateMain.singleton.stPlay).winnings > 0 || ((StPlay)StateMain.singleton.stPlay).freeTabsWon > 0)) { //almChangeFlashingLine.Update(timer.DeltaTimeMS); //almFlashLines.Update(timer.DeltaTimeMS); int tempFrm = 0; if (StateMain.singleton.Animations.Count > 0) { tempFrm = StateMain.singleton.Animations[0].GetFrame(); if (tempFrm % 7 == 0 && lastFrm != tempFrm && tempFrm != 28) { lastFrm = tempFrm; lineShowing = !lineShowing; if (lineShowing) { lineFlashesSoFar++; } } //Debug.WriteLine(lineShowing + " - " + tempFrm + " - " + lastFrm + " - " + curLineFlashing); } if ((tempFrm >= 28) || firstWinFlag) { lineFlashesSoFar = 0; curLineFlashing = (firstWinFlag)?getFirstWinLine():getNextWinLine(curLineFlashing); StateMain.singleton.lblLineAmount.Text = "Pattern " + (curLineFlashing + 1).ToString() + " pays " + ((StPlay)StateMain.singleton.stPlay).finalLineAmounts[curLineFlashing].ToString("C"); StateMain.singleton.Animations.Clear(); startWinnerIconAnims(((StPlay)StateMain.singleton.stPlay).finalNoOfIconsWon, curLineFlashing, ((StPlay)StateMain.singleton.stPlay).finalLineAmounts); if (((StPlay)StateMain.singleton.stPlay).freeTabsWon > 0) { animateFreeTabsIcon(); } firstWinFlag = false; } } }
public override string OnUpdate(Keyboard keyboard, Mouse mouse, GameCore.Timing.Timer timer) { guiManager.Update(keyboard, mouse, timer); currentState.OnUpdate(keyboard, mouse, timer); //calculate cost from controls... costForReveal = TabPrices[tabPricesIdx]; if (odoBalance.Value != pinBalance) { odoBalance.Value = pinBalance; } lblWon.Text = wonAmount.ToString("C"); lblCost.Text = (freeTabsMode)?"Bonus":costForReveal.ToString("C"); updateTransitions(keyboard, mouse, timer); if (totalWinSign.active == false && totalWinSign.phase == 1) { almTotalWinSign.Update(timer.DeltaTimeMS); if (almTotalWinSign.Check(Alarm.CheckType.RESET)) { totalWinSign.endAnimation(); } } //update free tabs meters... if (freeTabsMode) { odoFreeTabs.Value = freeTabsBalance; btnRevealAll.Enable = btnContinue.Enable = false; } else { almMeterCycle.Update(timer.DeltaTimeMS); if (almMeterCycle.Check(Alarm.CheckType.RESET)) { do { curFreeTabsCycle++; if (curFreeTabsCycle >= Definitions.freeTabsPayTable.Length) { curFreeTabsCycle = 0; } } while (!Definitions.freeTabsPayTable[curFreeTabsCycle].isCherry); //lblFreeTabsNo.Text = scatters[curFreeTabsCycle].scatters.ToString(); lblFreeTabs.Text = " X " + Definitions.freeTabsPayTable[curFreeTabsCycle].repeatitions.ToString() + "\r\n" + Definitions.freeTabsPayTable[curFreeTabsCycle].FreeTabs.ToString() + " bonus tabs"; } } //if (freeTabsMode && !Sounds.enterFreeTabs.Playing() && !Sounds.freeTabsLoop.Playing()) //{ //} return(""); }
/// <summary> /// Updates the card test for card Presses if state is set to selecting /// </summary> /// <param name="mouse">current Mouse object</param> /// <param name="timer">current Timer Object</param> protected override void OnUpdate(GameCore.Input.Keyboard keyboard, GameCore.Input.Mouse mouse, GameCore.Timing.Timer timer) { if (active && ka != null) { ka.Update(keyboard, mouse, timer); if (ka.isDone()) { active = false; } } }