// Token: 0x06001896 RID: 6294 RVA: 0x0002B828 File Offset: 0x0002A828
        public void Fill(RadarTracker tracker, Event evnt)
        {
            LocalHumanOpponent localHumanOpponent = Engine.Get().OpponentManager().FindLocalOpponent();
            double             num        = double.MaxValue;
            Collection         collection = null;

            for (uint num2 = 0u; num2 < evnt.EventDef.Num_Coins(); num2 += 1u)
            {
                Collection      collection2     = new Collection(evnt.EventDef.Coins(num2).GetCollectionKey());
                uint            collectionKey   = collection2.GetCollection();
                PointOfInterest pointOfInterest = evnt.PointsOfInterest.Find((PointOfInterest x) => x.Key == collectionKey);
                if (pointOfInterest != null && pointOfInterest.IsEnabled())
                {
                    double num3 = (double)GameCore.Math.Math.DistanceXZ2(localHumanOpponent.Vehicle.GetPosition(), CoordSys.RenderToSim(collection2.Position()));
                    if (num3 < num)
                    {
                        num        = num3;
                        collection = collection2;
                    }
                }
            }
            tracker.Enabled = false;
            tracker.SetMovieClipName("Treasure");
            if (collection != null)
            {
                GameCore.Math.Vector3 vector = CoordSys.RenderToSim(collection.Position());
                GameCore.Math.Vector3 p      = new GameCore.Math.Vector3(localHumanOpponent.Vehicle.GetPosition());
                GameCore.Math.Math.Sub(ref vector, p);
                double num4 = System.Math.Sqrt(GameCore.Math.Math.LengthSq(vector));
                if (num4 > (double)this.radarFarMax || num4 < (double)this.radarNearMin)
                {
                    tracker.Enabled  = false;
                    tracker.Distance = RadarDistance.kRadarDistance_OutOfRange;
                    return;
                }
                tracker.Enabled  = true;
                tracker.Distance = RadarDistance.kRadarDistance_Far;
                if (num4 < (double)this.radarMediumMin)
                {
                    tracker.Distance = RadarDistance.kRadarDistance_Near;
                }
                else if (num4 < (double)this.radarFarMin)
                {
                    tracker.Distance = RadarDistance.kRadarDistance_Medium;
                }
                UMath.Vector3         direction = localHumanOpponent.Vehicle.GetDirection();
                GameCore.Math.Vector2 p2        = new GameCore.Math.Vector2(direction.x, direction.z);
                GameCore.Math.Vector2 p3        = new GameCore.Math.Vector2(vector.x, vector.z);
                GameCore.Math.Math.Normalize(ref p3);
                float num5 = (float)System.Math.Acos((double)GameCore.Math.Math.Clamp <float>(GameCore.Math.Math.Dot(p2, p3), -1f, 1f));
                if (GameCore.Math.Math.Cross(p2, p3) < 0f)
                {
                    num5 = -num5;
                }
                tracker.DirectionDeg = Conversions.RAD2DEG(num5);
            }
        }