static int ReadFile(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { GameContent.ToLuaModule obj = (GameContent.ToLuaModule)ToLua.CheckObject <GameContent.ToLuaModule>(L, 1); string arg0 = ToLua.CheckString(L, 2); byte[] o = obj.ReadFile(arg0); ToLua.Push(L, o); return(1); } else if (count == 3) { GameContent.ToLuaModule obj = (GameContent.ToLuaModule)ToLua.CheckObject <GameContent.ToLuaModule>(L, 1); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); byte[] o = obj.ReadFile(arg0, arg1); ToLua.Push(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: GameContent.ToLuaModule.ReadFile")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Destroy(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); GameContent.ToLuaModule obj = (GameContent.ToLuaModule)ToLua.CheckObject <GameContent.ToLuaModule>(L, 1); obj.Destroy(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Init(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GameContent.ToLuaModule obj = (GameContent.ToLuaModule)ToLua.CheckObject <GameContent.ToLuaModule>(L, 1); long arg0 = LuaDLL.tolua_checkint64(L, 2); obj.Init(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int DoFile(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GameContent.ToLuaModule obj = (GameContent.ToLuaModule)ToLua.CheckObject <GameContent.ToLuaModule>(L, 1); string arg0 = ToLua.CheckString(L, 2); object[] o = obj.DoFile(arg0); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int CallFunction(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); GameContent.ToLuaModule obj = (GameContent.ToLuaModule)ToLua.CheckObject <GameContent.ToLuaModule>(L, 1); string arg0 = ToLua.CheckString(L, 2); object[] arg1 = ToLua.ToParamsObject(L, 3, count - 2); object[] o = obj.CallFunction(arg0, arg1); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int _CreateGameContent_ToLuaModule(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { GameContent.ToLuaModule obj = new GameContent.ToLuaModule(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: GameContent.ToLuaModule.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public ToLuaLoader(ToLuaModule _module) { instance = this; module = _module; }