Esempio n. 1
0
    static int ReadFile(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 2)
            {
                GameContent.ToLuaModule obj = (GameContent.ToLuaModule)ToLua.CheckObject <GameContent.ToLuaModule>(L, 1);
                string arg0 = ToLua.CheckString(L, 2);
                byte[] o    = obj.ReadFile(arg0);
                ToLua.Push(L, o);
                return(1);
            }
            else if (count == 3)
            {
                GameContent.ToLuaModule obj = (GameContent.ToLuaModule)ToLua.CheckObject <GameContent.ToLuaModule>(L, 1);
                string arg0 = ToLua.CheckString(L, 2);
                string arg1 = ToLua.CheckString(L, 3);
                byte[] o    = obj.ReadFile(arg0, arg1);
                ToLua.Push(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: GameContent.ToLuaModule.ReadFile"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Esempio n. 2
0
 static int Destroy(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         GameContent.ToLuaModule obj = (GameContent.ToLuaModule)ToLua.CheckObject <GameContent.ToLuaModule>(L, 1);
         obj.Destroy();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Esempio n. 3
0
 static int Init(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         GameContent.ToLuaModule obj = (GameContent.ToLuaModule)ToLua.CheckObject <GameContent.ToLuaModule>(L, 1);
         long arg0 = LuaDLL.tolua_checkint64(L, 2);
         obj.Init(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Esempio n. 4
0
 static int DoFile(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         GameContent.ToLuaModule obj = (GameContent.ToLuaModule)ToLua.CheckObject <GameContent.ToLuaModule>(L, 1);
         string   arg0 = ToLua.CheckString(L, 2);
         object[] o    = obj.DoFile(arg0);
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Esempio n. 5
0
 static int CallFunction(IntPtr L)
 {
     try
     {
         int count = LuaDLL.lua_gettop(L);
         GameContent.ToLuaModule obj = (GameContent.ToLuaModule)ToLua.CheckObject <GameContent.ToLuaModule>(L, 1);
         string   arg0 = ToLua.CheckString(L, 2);
         object[] arg1 = ToLua.ToParamsObject(L, 3, count - 2);
         object[] o    = obj.CallFunction(arg0, arg1);
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Esempio n. 6
0
    static int _CreateGameContent_ToLuaModule(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 0)
            {
                GameContent.ToLuaModule obj = new GameContent.ToLuaModule();
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: GameContent.ToLuaModule.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
 public ToLuaLoader(ToLuaModule _module)
 {
     instance = this;
     module   = _module;
 }