private void GoingToThePreviousDeveloperWindow()
        {
            Developer_II_Window developer_II_Window = new Developer_II_Window(_user, _game, _storage, _wereThereAlreadySomeChangings, 0);

            developer_II_Window.Show();
        }
        private void GoingToTheNextDeveloperWindow()
        {
            Developer_II_Window developer_II_Window = new Developer_II_Window(_user, _game, _storage, _wereThereAlreadySomeChangings, _newCharacteristicsAdded);

            developer_II_Window.Show();
        }