static void Main(string[] args) { //var player = new PlayerCharacter(); var playerNullable = new PlayerCharacterNullable(); //PlayerDisplayer.Write(player); PlayerDisplayer.Write(playerNullable); var player1 = new PlayerCharacter(new DiamondSkinDefence()) { Name = "Sarah" }; var player2 = new PlayerCharacter(new IronBonesDefence()) { Name = "Amrit" }; var player3 = new PlayerCharacter(SpecialDefence.Null) { Name = "Gentry" }; player1.Hit(10); player2.Hit(10); player3.Hit(10); Console.ReadKey(); }
static void Main(string[] args) { //var player = new PlayerCharacter(); //player.Name = "Bhavana"; //player.DaysSinceLastLogin = 23; //PlayerDisplayer.Write(player); PlayerCharacter?[] players = { new PlayerCharacter("Bhavana"), new PlayerCharacter("Rachana"), new PlayerCharacter(null), null }; PlayerDisplayer.Write(players[0]); PlayerDisplayer.Write(players[1]); PlayerDisplayer.Write(players[2]); PlayerDisplayer.Write(players[3]); //Null conditional operator for array //PlayerCharacter[] player = null; //string p1 = player?[0]?.Name; //string p2 = player?[1]?.Name; //string p3 = player?[3]?.Name; Console.ReadKey(); }
static void Main(string[] args) { var player = new PlayerCharacter(); player.Name = "Vinicius"; PlayerDisplayer.Write(player); }
static void Main(string[] args) { var player = new PlayerCharacter(); //player.Name = "Onur"; PlayerDisplayer.Write(player); Console.ReadLine(); }
static void Main(string[] args) { var player = new PlayerCharacter { Name = string.Empty }; PlayerDisplayer.Write(player); Console.ReadLine(); }
static void Main(string[] args) { var player = new PlayerCharacter(); player.Name = "Testname"; player.DaysSinceLastLogin = 73; PlayerDisplayer.Write(player); Console.ReadLine(); }
static void Main(string[] args) { PlayerCharacter?[] players = { new PlayerCharacter("Sarah"), new PlayerCharacter("Gentry"), new PlayerCharacter(null), null }; PlayerDisplayer.Write(players[0]); PlayerDisplayer.Write(players[1]); PlayerDisplayer.Write(players[2]); PlayerDisplayer.Write(players[3]); Console.ReadLine(); }