private void Form1_Load(object sender, EventArgs e) { GF = this; game = new TSGame(this); Program.client = new SocketClient(); Program.client.BinaryInput = new ClientBinaryInputHandler(ClientBinaryInputHandler); //设置数据包处理回调方法 Program.client.MessageInput = new ClientMessageInputHandler(ClientMessageInputHandler);//断开处理 if (Program.client.Connect("10.211.55.4", 9901)) //连接到服务器 { Program.client.StartRead(); //开始监听读取 } }
private void Form1_Load(object sender, EventArgs e) { GF = this; game = new TSGame(this); Program.client = new SocketClient(); Program.client.BinaryInput = new ClientBinaryInputHandler(ClientBinaryInputHandler); //设置数据包处理回调方法 Program.client.MessageInput = new ClientMessageInputHandler(ClientMessageInputHandler); //断开处理 if (Program.client.Connect("10.211.55.4", 9901)) //连接到服务器 { Program.client.StartRead(); //开始监听读取 } }