static int QPYX_LoadAssetBundle_YXQP(IntPtr L_YXQP)
 {
     try
     {
         ToLua.CheckArgsCount(L_YXQP, 2);
         GameAsset.AssetBundleManager QPYX_obj_YXQP = (GameAsset.AssetBundleManager)ToLua.CheckObject <GameAsset.AssetBundleManager>(L_YXQP, 1);
         string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 2);
         GameAsset.LoadedAssetBundle QPYX_o_YXQP = QPYX_obj_YXQP.LoadAssetBundle(QPYX_arg0_YXQP);
         ToLua.PushObject(L_YXQP, QPYX_o_YXQP);
         return(1);
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
 static int LoadAssetBundle(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         GameAsset.AssetBundleManager obj = (GameAsset.AssetBundleManager)ToLua.CheckObject <GameAsset.AssetBundleManager>(L, 1);
         string arg0 = ToLua.CheckString(L, 2);
         GameAsset.LoadedAssetBundle o = obj.LoadAssetBundle(arg0);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }