Esempio n. 1
0
        protected static void Set(T value, SingletonTypes sType)
        {
            if (null == value)
            {
                if (_me && _me.gameObject)
                {
                    Destroy(_me.gameObject);
                }
                _me = null;
            }
            else
            {
                _me = value;
            }

            //MyDebug.Log("Getting Persitatn info");
            PersitantInfo mePi = IsPersitant();

            if (mePi.isDontDestroy && !mePi.changeHierarchy)
            {
                SetPersitant(_me.gameObject, true);
            }
            if (mePi.changeHierarchy)
            {
                SetParentHer(_me.gameObject);
            }
        }
Esempio n. 2
0
        protected static T Get(SingletonTypes sType)
        {
            if (applicationIsQuitting)
            {
                MyDebug.Warning("[Singleton] Me of '" + typeof(T) +
                                "' already destroyed on application quit." +
                                " Won't create again - returning null.");
                return(null);
            }

            lock (locked) {
                type = typeof(T);
                if (null == _me)
                {
                    T t;
                    switch (sType)
                    {
                    case SingletonTypes.AutoCraete:
                        t = FindSingleton();
                        if (null != t)
                        {
                            _me = t;
                        }
                        else
                        {
                            AutoCreateMe();
                        }

                        break;

                    case SingletonTypes.AutoCreateWithPrefab:
                        t = FindSingleton();
                        if (null != t)
                        {
                            _me = t;
                        }
                        else
                        {
                            AutoCreateFromPrefab();
                        }
                        break;

                    case SingletonTypes.Precreated:
                        throw new System.NullReferenceException("[Singleton] " + type.ToString() + " not present in scene");
                        break;
                    }
                    PersitantInfo mePi = IsPersitant();
                    if (mePi.isDontDestroy && !mePi.changeHierarchy)
                    {
                        SetPersitant(_me.gameObject, true);
                    }
                    if (mePi.changeHierarchy)
                    {
                        SetParentHer(_me.gameObject);
                    }
                }
            }
            return(_me);
        }
Esempio n. 3
0
        static PersitantInfo IsPersitant()
        {
            PersitantInfo       pi        = new PersitantInfo();
            PersistentSignleton attribute = (PersistentSignleton)GetParticularAttribute <PersistentSignleton>(_me);

            if (null != attribute)
            {
                //MyDebug.Log("DD: {0}, CH: {1}", attribute.isPersistent, attribute.isChangeHierarchy);
                pi.isDontDestroy   = attribute.isPersistent;
                pi.changeHierarchy = attribute.isChangeHierarchy;
            }
            else
            {
                //MyDebug.Log("Attribute null");
            }
            return(pi);
        }