Esempio n. 1
0
 public static bool CheckPaddleCollision(Player player, Bola bola)
 {
     if (player.Bounds.Intersects(bola.Bounds))
     {
         return(true);
     }
     else
     {
         return(false);
     }
 }
Esempio n. 2
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            // TODO: Add your initialization logic here
            ScreenWidth  = GraphicsDevice.Viewport.Width;
            ScreenHeight = GraphicsDevice.Viewport.Height;

            player1 = new Player();
            player2 = new Player();
            ball    = new Bola();

            base.Initialize();
        }