Esempio n. 1
0
        public void Update(uint time, int timePassed)
        {
            inputHandler.HandleInput(time);
            Entities.UpdateEntities(time, timePassed);
            Particles.Update(new FrameTime()
            {
                Time = time, TicksPassed = timePassed
            });

            renderer.FollowPlayer(Player, timePassed);
        }