static int Send(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { Game.MessageManager obj = (Game.MessageManager)ToLua.CheckObject <Game.MessageManager>(L, 1); UFrame.MessageCenter.Message arg0 = (UFrame.MessageCenter.Message)ToLua.CheckObject <UFrame.MessageCenter.Message>(L, 2); obj.Send(arg0); return(0); } else if (count == 3) { Game.MessageManager obj = (Game.MessageManager)ToLua.CheckObject <Game.MessageManager>(L, 1); UFrame.MessageCenter.Message arg0 = (UFrame.MessageCenter.Message)ToLua.CheckObject <UFrame.MessageCenter.Message>(L, 2); bool arg1 = LuaDLL.luaL_checkboolean(L, 3); obj.Send(arg0, arg1); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: Game.MessageManager.Send")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }