static void Main() { Strings.Culture = CultureInfo.CurrentCulture; //Strings.Culture = CultureInfo.GetCultureInfo(JAPANESE); //using (var game = new MainGame(WIDTH, HEIGHT, new SplashState(), DEBUG)) using (var game = new MainGame(WIDTH, HEIGHT, new TestCameraState(), DEBUG)) { game.IsFixedTimeStep = true; game.TargetElapsedTime = TimeSpan.FromSeconds(1.0f / 50); game.Run(); } }
static void Main() { using (var game = new MainGame()) game.Run(); }