public void Should_ChangeToOrginalPlayerSizeAfterEscapingSizeIncreaseZone() { var testGame = new GameModel(100, 100, 0, 1); var testForm = new GoalCaptureModeForm(testGame); var player = testGame.Players.First(); while (testGame.SizeIncreaseZones.Count < 1) { CreateNewZoneInGoalCaptureMode(testGame, player); } testGame.CheckSizeIncreaseZones(); player.SetPosition(player.OriginalPosition); testGame.CheckSizeIncreaseZones(); Assert.AreEqual(player.OriginalWidth, player.Width); Assert.AreEqual(player.OriginalHeight, player.Height); }
public void Should_IncreasePlayerSizeInSizeIncreaseZone() { var testGame = new GameModel(100, 100, 0, 1); var testForm = new GoalCaptureModeForm(testGame); var player = testGame.Players.First(); while (testGame.SizeIncreaseZones.Count < 1) { CreateNewZoneInGoalCaptureMode(testGame, player); } testGame.CheckSizeIncreaseZones(); Assert.AreEqual(testGame.SizeIncreaseZones.First().PlayerWidthIncreaseValue, player.Width); Assert.AreEqual(testGame.SizeIncreaseZones.First().PlayerHeightIncreaseValue, player.Height); }