public User(ISoulBinder binder, GameLobby game_lobby) { _Binder = binder; _GameLobby = game_lobby; _Machine = new StageMachine(); Position = new PlayerPosition(); }
public Center() { _Updater = new Updater(); _Hall = new Hall(); _GameLobby = new GameLobby(); }
public Center() { _Updater = new Updater(); _Hall = new Hall(); _GameLobby = new GameLobby(); }