//ゲーム設定読み込み private void GetGameConfig(Action callback = null) { if (ModelManager.gameConfigList != null) { if (callback != null) { callback.Invoke(); } return; } Action finishCallback = () => { GameConfigCallback(); if (callback != null) { callback.Invoke(); } }; Game.Config gameConfig = new Game.Config(); gameConfig.SetApiFinishCallback(finishCallback); gameConfig.SetApiFinishErrorCallback(FinishInitApi); gameConfig.SetConnectErrorCallback(FinishInitApi); gameConfig.SetApiErrorIngnore(); gameConfig.SetRetryCount(1); //gameConfig.CheckVersion(true); gameConfig.Exe(); }