//ゲーム設定読み込み
    private void GetGameConfig(Action callback = null)
    {
        if (ModelManager.gameConfigList != null)
        {
            if (callback != null)
            {
                callback.Invoke();
            }
            return;
        }
        Action finishCallback = () => {
            GameConfigCallback();
            if (callback != null)
            {
                callback.Invoke();
            }
        };

        Game.Config gameConfig = new Game.Config();
        gameConfig.SetApiFinishCallback(finishCallback);
        gameConfig.SetApiFinishErrorCallback(FinishInitApi);
        gameConfig.SetConnectErrorCallback(FinishInitApi);
        gameConfig.SetApiErrorIngnore();
        gameConfig.SetRetryCount(1);
        //gameConfig.CheckVersion(true);
        gameConfig.Exe();
    }