Esempio n. 1
0
        public static void SendVerifyCMsg()
        {
            UnityEngine.Debug.Log("sendverify");
            VerifyCMsg pack = new VerifyCMsg();

            ClientSessionManager.GetInstance().Send(0, pack);
        }
 /// <summary>
 /// 获取单例
 /// </summary>
 /// <returns></returns>
 public static ClientSessionManager GetInstance()
 {
     if (s_cInstance == null)
     {
         s_cInstance = new ClientSessionManager();
     }
     return(s_cInstance);
 }
 /// <summary>
 /// 获取单例
 /// </summary>
 /// <returns></returns>
 public static ClientSessionManager GetInstance()
 {
     if (s_cInstance == null)
         s_cInstance = new ClientSessionManager();
     return s_cInstance;
 }