static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Model.Logic model = new Model.Logic(); View.View view = new View.View(); Presenter.Presenter presenter = new Presenter.Presenter(model, view.obiekt); Application.Run((Form)view); //Application.Run(new View.View()); }
// Start is called before the first frame update void Start() { if (!System.IO.Directory.Exists("Maps")) { System.IO.Directory.CreateDirectory("Maps"); } Settings.calculate(); random = new System.Random(); Noise.init(cs); //new TextureGenerator().generate(); model = new Model.Model(); view = new View.View(); controller = new Controller.Controller(); view.init(canvas, world); controller.init(); clock = new Stopwatch(); clock.Start(); }