Esempio n. 1
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 public void RegisterCommands(CommandLineProcessor processor)
 {
     processor.RegisterCommand("dumpregion", DumpRegion, PlayerRights.Bureaucrat);
     processor.RegisterCommand("dumpregioncache", DumpRegionCache, PlayerRights.Bureaucrat);
     processor.RegisterCommand("cleanregioncache", CleanRegionCache, PlayerRights.Bureaucrat);
     processor.RegisterCommand("exportmapjson", ExportMapJson, PlayerRights.Bureaucrat);
 }
Esempio n. 2
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 public void RegisterCommands(CommandLineProcessor processor)
 {
     processor.RegisterCommand("BarbarianTribeCreate", Create, PlayerRights.Admin);
     processor.RegisterCommand("BarbarianTribeRelocate", Relocate, PlayerRights.Admin);
     processor.RegisterCommand("BarbarianTribeRelocateAllIdle", RelocateAllIdle, PlayerRights.Admin);
     processor.RegisterCommand("BarbarianTribeRelocateAsNeeded", RelocateAsNeeded, PlayerRights.Admin);
 }
Esempio n. 3
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 public void RegisterCommands(CommandLineProcessor processor)
 {
     processor.RegisterCommand("StrongholdTransfer", CmdStrongholdTransfer, PlayerRights.Admin);
     processor.RegisterCommand("StrongholdAddTroop", CmdStrongholdAddTroop, PlayerRights.Admin);
     processor.RegisterCommand("StrongholdFindNearbyCities", CmdStrongholdFindNearbyCities, PlayerRights.Admin);
     processor.RegisterCommand("StrongholdChangeLevel", CmdStrongholdChangeLevel, PlayerRights.Admin);
     processor.RegisterCommand("StrongholdActivate", CmdStrongholdActivate, PlayerRights.Admin);
 }
Esempio n. 4
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 public void RegisterCommands(CommandLineProcessor processor)
 {
     processor.RegisterCommand("renamecity", RenameCity, PlayerRights.Admin);
     processor.RegisterCommand("removestructure", RemoveStructure, PlayerRights.Bureaucrat);
     processor.RegisterCommand("deletestucktroop", DeleteStuckTroop, PlayerRights.Bureaucrat);
     processor.RegisterCommand("createcity", CreateCity, PlayerRights.Bureaucrat);
     processor.RegisterCommand("dumpcity", DumpCity, PlayerRights.Bureaucrat);
 }
Esempio n. 5
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 public void RegisterCommands(CommandLineProcessor processor)
 {
     processor.RegisterCommand("sessionstatus", SessionStatus, PlayerRights.Bureaucrat);
     processor.RegisterCommand("disconnectall", DisconnectAll, PlayerRights.Bureaucrat);
     processor.RegisterCommand("gccollect", GcCollect, PlayerRights.Bureaucrat);
     processor.RegisterCommand("gccreategarbage", GcCreateGarbage, PlayerRights.Bureaucrat);
     processor.RegisterCommand("throwsqlerror", ThrowSqlError, PlayerRights.Bureaucrat);
 }
Esempio n. 6
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 public void RegisterCommands(CommandLineProcessor processor)
 {
     processor.RegisterCommand("TribeInfo", Info, PlayerRights.Admin);
     processor.RegisterCommand("TribeCreate", Create, PlayerRights.Admin);
     processor.RegisterCommand("TribeUpdate", Update, PlayerRights.Admin);
     processor.RegisterCommand("TribeDelete", Delete, PlayerRights.Admin);
     processor.RegisterCommand("TribesmanAdd", Add, PlayerRights.Bureaucrat);
     processor.RegisterCommand("TribesmanRemove", TribesmanRemove, PlayerRights.Bureaucrat);
     processor.RegisterCommand("TribesmanUpdate", TribesmanUpdate, PlayerRights.Bureaucrat);
     processor.RegisterCommand("TribeIncomingList", IncomingList, PlayerRights.Bureaucrat);
     processor.RegisterCommand("TribeTransfer", Transfer, PlayerRights.Admin);
     processor.RegisterCommand("TribeRankUpdate", RankUpdate, PlayerRights.Admin);
 }
Esempio n. 7
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 public void RegisterCommands(CommandLineProcessor processor)
 {
     processor.RegisterCommand("auth", Auth, PlayerRights.Moderator);
     processor.RegisterCommand("resetauthcode", ResetAuthCode, PlayerRights.Bureaucrat);
     processor.RegisterCommand("playerinfo", Info, PlayerRights.Moderator);
     processor.RegisterCommand("playersearch", Search, PlayerRights.Moderator);
     processor.RegisterCommand("addcoins", AddCoins, PlayerRights.Admin);
     processor.RegisterCommand("ban", BanPlayer, PlayerRights.Moderator);
     processor.RegisterCommand("unban", UnbanPlayer, PlayerRights.Moderator);
     processor.RegisterCommand("deleteplayer", DeletePlayer, PlayerRights.Bureaucrat);
     processor.RegisterCommand("clearplayerdescription", PlayerClearDescription, PlayerRights.Moderator);
     processor.RegisterCommand("deletenewbies", DeleteNewbies, PlayerRights.Bureaucrat);
     processor.RegisterCommand("broadcast", SystemBroadcast, PlayerRights.Bureaucrat);
     processor.RegisterCommand("systemchat", SystemChat, PlayerRights.Bureaucrat);
     processor.RegisterCommand("broadcastmail", SystemBroadcastMail, PlayerRights.Bureaucrat);
     processor.RegisterCommand("setpassword", SetPassword, PlayerRights.Admin);
     processor.RegisterCommand("renameplayer", RenamePlayer, PlayerRights.Admin);
     processor.RegisterCommand("renametribe", RenameTribe, PlayerRights.Admin);
     processor.RegisterCommand("setrights", SetRights, PlayerRights.Bureaucrat);
     processor.RegisterCommand("mute", Mute, PlayerRights.Moderator);
     processor.RegisterCommand("unmute", Unmute, PlayerRights.Moderator);
     processor.RegisterCommand("togglechatmod", ToggleChatMod, PlayerRights.Moderator);
     processor.RegisterCommand("warn", Warn, PlayerRights.Moderator);
     processor.RegisterCommand("setchatlevel", SetChatLevel, PlayerRights.Admin);
     processor.RegisterCommand("giveachievement", GiveAchievement, PlayerRights.Admin);
     processor.RegisterCommand("givesupporterachievement", GiveSupporterAchievement, PlayerRights.Admin);
 }
Esempio n. 8
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 public void RegisterCommands(CommandLineProcessor processor)
 {
     processor.RegisterCommand("assignmentlist", AssignmentList, PlayerRights.Bureaucrat);
     processor.RegisterCommand("assignmentcreate", AssignmentCreate, PlayerRights.Bureaucrat);
     processor.RegisterCommand("assignmentjoin", AssignmentJoin, PlayerRights.Bureaucrat);
 }
Esempio n. 9
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 public void RegisterCommands(CommandLineProcessor processor)
 {
     processor.RegisterCommand("sendresources", SendResources, PlayerRights.Admin);
     processor.RegisterCommand("trainunits", TrainUnits, PlayerRights.Admin);
     processor.RegisterCommand("reloadforest", ReloadForest, PlayerRights.Admin);
 }